Here are relevant reports on : cloud-gaming-market
-
Visual Cloud Market by Solutions (Video Processing, AR/VR Solutions, Cloud Gaming, Enterprise Video), Service Model (IaaS, PaaS, SaaS), Service (Professional Services and Managed Services) - Global Industry Forecast to 2029
The global visual cloud market is projected to reach USD 237.2 billion by 2029 at a compounded annual growth rate (CAGR) of 13.5% during the forecast period. Some of the significant visual cloud vendors include Microsoft (US), Google (US), IBM (US), AWS (US), Oracle (US), Zoom (US), Alibaba Cloud (China), Avaya (US), Cisco (US), and Poly (US).
- Published: June 2024
- Price: $ 4950
- TOC Available:
-
Cloud Gaming Market Size, Share and Industry Growth Analysis Report by Offering (Infrastructure, Gaming Platform Services), Device Type (Smartphones, Tablets, Gaming Consoles, PCs & Laptops, Smart TVs, HMDs), Solution (Video Streaming, File Streaming), Gamer Type, Region
The Cloud Gaming Market is expected to grow from USD 306 million in 2019to USD 3,107 million by 2024, at a CAGR of 59.0% during the forecast period. The major players in the cloud gaming market are NVIDIA (US), Intel (US), Google (US), Microsoft (US), Amazon (US), Advanced Micro Devices (US), Sony (Japan), IBM (US), Tencent (China), and Alibaba (China).
- Published: December 2019
- Price: $ 4950
- TOC Available:
-
Global 3D Gaming / Gaming Console Market 2011 - 2016
3D games are games which use polygonal graphics or 3D models rather than image files as their primary visual element; often they involve camera movement so that objects can be seen from any number of angles
- Published: December 2024
- Price: $ 4950
- TOC Available:
-
Community Cloud Market (By Components [Server, Storage Devices, Network Equipments], By Verticals [Healthcare, Finance, Government, Transport and Logistics, Gaming, Education]) - Global Advancements, Market Forecasts and Analysis (2013 - 2018)
In the recent years, there has been a substantial demand of cloud services in the marketplace across verticals. The demand had been surging in industries that relay huge amount of data for high performance computing applications and services. Further, security services, reduced infrastructure and operational cost provided by the cloud leaders have increased cloud services demand.
- Published: August 2013
- Price: $ 4950
- TOC Available:
-
Mobile Cloud Market by Application (Gaming, Entertainment, Utilities, Education, Productivity, Business & Finance, Social Networking, Healthcare, Travel & Navigation), & By User (Enterprise User, Consumer) - Worldwide Market Forecast and Analysis (2014 - 2019)
In the recent years, there has been a considerable growth in the mobile and cloud technologies. Mobile communications have radically altered the business functionalities all over the globe. At the same time, cloud computing has also transformed the way of delivering services and maintenance of IT infrastructure. Global mobile cloud market to grow from $9.43 billion in 2014 to $46.90 billion by 2019, at a CAGR of 37.8% during the forecast period 2014-2019.
- Published: August 2014
- Price: $ 4950
- TOC Available:
-
Quantum Random Number Generator Market by Deployment Model (Cloud and On-premises), Application (BFSI, Telecommunications, Data centers, Automotive, Gaming & Lotteries, Research Institutions) and Region - Global Forecast to 2027
Quantum Random Number Generator Market by Deployment Model (Cloud and On-premises), Application (BFSI, Telecommunications, Data centers, Automotive, Gaming & Lotteries, Research Institutions) and Region - Global Forecast to 2027
- Published: December 2024
- Price: $ 4950
- TOC Available:
-
Metaverse in Gaming Market by Component, Hardware (AR Devices, VR Devices, MR Devices, Displays), Software (Extended Reality Software, Gaming Engines, Metaverse Platforms, Financial Platforms), Game Genre and Region - Global Forecast to 2028
The Global Metaverse in gaming Market size is projected to reach USD 119.2 billion by 2028, at a Compound Annual Growth Rate (CAGR) of 39.3% during the forecast period. Major vendors in the Metaverse in gaming Market include Coursera (US), edX (US), Pluralsight (US), Udemy (US), Udacity (US), Edureka (India), Alison (Ireland), LinkedIn Learning (US), Jigsaw Academy (India), Iversity (Germany), Miriadax (Spain), Intellipaat (India), FutureLearn (UK), Edmodo (US), SWAYAM (India), Novoed (US), Xuetangx (China), Khan Academy (US), Kadenze (US), Federica Web Learning (Italy), My Mooc (France), Treehouse (US), Skillshare (US), CreativeLive (US), CXL (US), Go1 (Australia), Byju’s (India), Datacamp (US), Platzi (US), Thinkful (US).
- Published: May 2023
- Price: $ 4950
- TOC Available:
-
Cloud Microservices Market by Component (Platform and Services), Deployment Mode (Public Cloud, Private Cloud, and Hybrid Cloud), Organization Size (Large Enterprises and SMEs), Vertical, and Region - Global Forecast to 2023
MarketsandMarkets expects the global cloud microservices market size to grow from USD 683.2 Million in 2018 to USD 1,880.0 Million by 2023, at a Compound Annual Growth Rate (CAGR) of 22.4% during the forecast period. The major factors driving the cloud microservices market are digital transformations, proliferation of the microservices architecture, and customer-oriented business. However, security and compliance may hinder the market growth. Traditional and emerging vendors in the cloud microservices market include AWS (US), CA Technologies (US), Contino (UK), CoScale (Belgium), IBM (US), Idexcel (US), Infosys (India), Kontena (Finland), Macaw Software (US), Marlabs (US), Microsoft (US), Netifi (US), NGINX (US), OpenLegacy (US), Oracle (US), Pivotal Software (US), RapidValue Solutions (US), RoboMQ (US), Salesforce (US), SmartBear Software (US), Software AG (Germany), Syntel (US), TCS (India), Unifyed (US), and Weaveworks (UK).
- Published: June 2018
- Price: $ 4950
- TOC Available:
-
Cloud Computing Market by Service Model (IaaS, PaaS, SaaS), Deployment Model(Public Cloud, Private Cloud, Hybrid Cloud), Organization Size, Vertical (BFSI, Telecommunications, Manufacturing, Retail & Consumer Goods) and Region - Global Forecast to 2028
The global cloud computing market is projected to reach USD 1,266.4 billion by 2028 at a CAGR of 15.1% during the forecast period. The prominent players across all service types profiled in the cloud computing market’s study include AWS (US), Microsoft (US), IBM (US), Google (US), Alibaba Cloud (China), SAP (Germany), Salesforce (US), Oracle (US), Adobe (US), Workday (US), Fujitsu (Japan), VMware (US), Rackspace (US), DXC (US), Tencent Cloud (China), NEC (Japan), DigitalOcean (US), Joyent (US), Skytap (US), OVH (France), Navisite (US), CenturyLink (US), Infor (US), Sage (UK), Intuit (US), OpenText (Canada), Cisco (US), Box (US), Zoho (US), Citrix (US), Epicor (US), Upland Software (US), ServiceNow (US), IFS (Sweden), App Maisters (US), Zymr (US), JDV Technologies (India), Tudip Technologies (India), Visartech (US), Cloudflex (Nigeria), Cloudways (Malta), Vultr (US), and pCloud (Switzerland).
- Published: December 2023
- Price: $ 4950
- TOC Available:
-
Cloud-native Application Protection Platform (CNAPP) Market by Offering (Platform, Professional Services), Cloud Type (Public Cloud, Hybrid Cloud), Organization Size, Vertical (BFSI, Healthcare, IT and ITeS) and Region - Global Forecast to 2027
The global CNAPP market is projected to reach USD 19.3 billion by 2027, at a Compound Annual Growth Rate (CAGR) of 19.9 % during the forecast period. The major vendors in the CNAPP market include Check Point (Israel), Trend Micro (Japan), Palo Alto Networks (US), CrowdStrike (US), Fortinet (US), Forcepoint (US), Proofpoint (US), Radware (Israel), Zscaler (US), Sophos (UK), Aqua Security (Israel), Cequence Security (US), Illumio (US), Runecast (UK), Data Theorem (US), MetaSecure (US), Tigera (US), Orca Security (US), Skyhigh Security (US), Caveonix (US), Wiz.io (US), Ermetic (US), Banyan Cloud (US), and Accuknox (US).
- Published: December 2022
- Price: $ 4950
- TOC Available:
Records 1 to 10 of 50