Global 3D Gaming / Gaming Console Market 2011 - 2016
Global 3D Gaming OR Gaming Console Market 2011 - 2016
The game market is uncertain, but new platforms are increasing the demand for games in general and we believe 3D games will be an important part of that trend. Finally, postponed upgrades, and pent-up demand for expansion and new features will begin to have an effect in the coming future. The game industry is the largest consumer for 3D modeling and animation software today. 3D games are games which use polygonal graphics or 3D models rather than image files as their primary visual element; often they involve camera movement so that objects can be seen from any number of angles. Although most indie games are 2D, there are a large number of 3D indie games as well.
The report segments the applications sectors like Gaming industry, Healthcare, Mobileindustry. The report also segments by geography such as North America Europe, Asia-Pacific and rest of World. 3D Gaming industry forecasts are provided for each region for the period of 2011 through 2016. Information contained in the report includes market sizes, revenue forecasts, value chain, market & product trends, price trends and regulations. Competitive information includes market shares of leading producers, key developments, strategy deployed to win, M&A's and JV's of key manufacturers. The report profiles leading companies such as Sony, Nitendo, Microsoft etc.
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Growth opportunities and latent adjacency in Global 3D Gaming / Gaming Console Market