Here are relevant reports on : mobile-gaming-market
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Global 3D Gaming / Gaming Console Market 2011 - 2016
3D games are games which use polygonal graphics or 3D models rather than image files as their primary visual element; often they involve camera movement so that objects can be seen from any number of angles
- Published: December 2024
- Price: $ 4950
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Mobile, PC & Console Gaming & Animation (by Entertainment, 2D, 3D, Visual Effects, TV, Direct-to-DVD and Content) Market - Global Advancements, Business Models, Market Forecasts & Analysis (2012 - 2016)
Creativity and expansion of the target market are the major reasons for the massive registration of patents for animation. The U.S. leads the market for animation patents, due to wide scope and demand for locally generated animation content, and the presence of top industry players such as Disney and DreamWorks. There is a huge demand for 3D animation across the globe, and most of the animation industry players such as Disney Enterprises Inc, Adobe Systems Incorporated, and Sony Corporation are trying to grab a share of the 3D market.
- Published: November 2011
- Price: $ 4950
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Value Added Services (VAS) Market (Content Provider , Customer Delight, Online Gaming, Utility Services, Live Streaming, SMS, MMS, Mobile Money & M-commerce based services, M-health) - Advancements, Forecasts & Analysis (2014 - 2019)
Value added services (VAS) market in the emerging nations have immense potential. Affordable mobile devices and cheaper data subscription rates are expected to push the mobile value added services market further.
- Published: December 2024
- Price: $ 4950
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Mobile Cloud Market by Application (Gaming, Entertainment, Utilities, Education, Productivity, Business & Finance, Social Networking, Healthcare, Travel & Navigation), & By User (Enterprise User, Consumer) - Worldwide Market Forecast and Analysis (2014 - 2019)
In the recent years, there has been a considerable growth in the mobile and cloud technologies. Mobile communications have radically altered the business functionalities all over the globe. At the same time, cloud computing has also transformed the way of delivering services and maintenance of IT infrastructure. Global mobile cloud market to grow from $9.43 billion in 2014 to $46.90 billion by 2019, at a CAGR of 37.8% during the forecast period 2014-2019.
- Published: August 2014
- Price: $ 4950
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Mobile 3D Market [3D Mobile; 3D Displays; 3D Notebooks; 3D Smartphones; 3D Tablets; 3D Mobile Gaming; 3D Mobile Advertisements; 3D Mobile Projection; 3D Mobile Maps; 3D Mobile Navigation; 3D Mobile Animation] – Global Advancements, Worldwide Market Forecasts & Analysis (2013 – 2018)
The past decade witnessed a giant leap in the entertainment industry, with 3Dl motion pictures trickling out of cinemas to 3D television screens. New generation 3D mobile phones are next to follow suit, without the need for 3D viewing glasses.
- Published: February 2013
- Price: $ 4950
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Metaverse in Gaming Market by Component, Hardware (AR Devices, VR Devices, MR Devices, Displays), Software (Extended Reality Software, Gaming Engines, Metaverse Platforms, Financial Platforms), Game Genre and Region - Global Forecast to 2028
The Global Metaverse in gaming Market size is projected to reach USD 119.2 billion by 2028, at a Compound Annual Growth Rate (CAGR) of 39.3% during the forecast period. Major vendors in the Metaverse in gaming Market include Coursera (US), edX (US), Pluralsight (US), Udemy (US), Udacity (US), Edureka (India), Alison (Ireland), LinkedIn Learning (US), Jigsaw Academy (India), Iversity (Germany), Miriadax (Spain), Intellipaat (India), FutureLearn (UK), Edmodo (US), SWAYAM (India), Novoed (US), Xuetangx (China), Khan Academy (US), Kadenze (US), Federica Web Learning (Italy), My Mooc (France), Treehouse (US), Skillshare (US), CreativeLive (US), CXL (US), Go1 (Australia), Byju’s (India), Datacamp (US), Platzi (US), Thinkful (US).
- Published: May 2023
- Price: $ 4950
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Mobile Middleware Market by Software (Mobile Application Development Platform, Mobile Asset Management, Mobile Operating System, MDM, and MAM), by Service (System Integration, Training & Support, and Consulting) - Global Forecasts to 2019
The report aims in estimating the future growth potential in the active areas including: software, services, end-user, and deployment types across the verticals and regions. The global mobile middleware market is segmented on the basis of regions such as NA, Europe, APAC, MEA, and LA. The global mobile middleware market is provided for each region from 2014 to 2019. The global mobile middleware market is expected to grow from $1470.0 million in 2014 to $3726.1 million in 2019 at a CAGR of 20.4%.
- Published: February 2015
- Price: $ 4950
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Top 10 Telecom Technologies – (MVAS, BYOD and Enterprise Mobility, Mobile Money, Mobile Learning, Contactless Payment, Indoor Location, Mass Notification System, M2M Satellite Communication, Mobile CDN and Mobile User Authentication) - Forecast to 2021
The top 10 telecom technologies market is expected to grow at a significant rate during the forecast period 2016–2021. The growth of this market is being propelled by the rapid adoption of smartphones and tablets across the globe. The scope of this report covers the top telecom technologies market on the basis of different segments such as solutions, components, applications, services, verticals, regions, and others.
- Published: February 2017
- Price: $ 4950
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Mobile Data Protection Market by Solutions (Mobile Data Protection, Data Loss Prevention, Mobile Device Management)& by Services (Implementation, Training & Support, Consulting, Managed Services) - Global Forecast to 2019
There has been a significant adoption of Mobile Data protection (MDP) among organizations to enhance business efficiency along with data security. Further, with the growing trend of Bring Your Own Device (BYOD) and increased penetration of mobile devices among companies, the data loss propensity through mobile devices has increased, thereby encouraging the adoption of MDP for secure data transfer and access on mobile devices. Global MDP market to grow from $1.29 billion in 2014 to $3.54 billion by 2019, at a Compound Annual Growth Rate (CAGR) of 22.4% during the forecast period 2014 - 2019.
- Published: November 2014
- Price: $ 4950
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Identity Verification Market by Offering (Solutions and Services), Type (Biometric and Non-Biometric), Organization Size, Deployment Mode, Application, Vertical (BFSI, Retail & eCommerce, and Gaming & Gambling) and Region - Global Forecast to 2028
MarketsandMarkets forecasts global identity verification market is projected to reach USD 21.8 billion by 2028 at a compound annual growth rate (CAGR) of 14.9% during the forecast period. Experian (Ireland), LexisNexis Risk Solutions (US), Equifax (US), Thales (France), GBG (UK), TransUnion (US), Mastercard (US), Onfido (UK), Trulioo (Canada), Mitek Systems (US), IDEMIA (France), Jumio (US), HyperVerge (India), AU10TIX (Israel), Innovatrics (Slovakia), Intellicheck (US), Signicat (Norway), SecureKey Technologies (Canada), IDfy (India), IDMERIT (US), Veriff (Estonia), AuthenticID (US), TruNarrative (UK), Sumsub (UK), IDology (US), PassFort (UK), PXL Vision (Switzerland), Shufti Pro (UK), iDenfy (Lithuania), Berbix (US), Persona (US), Ekata (US), and HooYu (UK) are the key players and other players in the identity verification market.
- Published: March 2024
- Price: $ 4950
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