Here are relevant reports on : gaming-accessories-market
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Global 3D Gaming / Gaming Console Market 2011 - 2016
3D games are games which use polygonal graphics or 3D models rather than image files as their primary visual element; often they involve camera movement so that objects can be seen from any number of angles
- Published: May 2025
- Price: $ 4950
- TOC Available:
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Metaverse in Gaming Market by Component, Hardware (AR Devices, VR Devices, MR Devices, Displays), Software (Extended Reality Software, Gaming Engines, Metaverse Platforms, Financial Platforms), Game Genre and Region - Global Forecast to 2028
The Global Metaverse in gaming Market size is projected to reach USD 119.2 billion by 2028, at a Compound Annual Growth Rate (CAGR) of 39.3% during the forecast period. Major vendors in the Metaverse in gaming Market include Coursera (US), edX (US), Pluralsight (US), Udemy (US), Udacity (US), Edureka (India), Alison (Ireland), LinkedIn Learning (US), Jigsaw Academy (India), Iversity (Germany), Miriadax (Spain), Intellipaat (India), FutureLearn (UK), Edmodo (US), SWAYAM (India), Novoed (US), Xuetangx (China), Khan Academy (US), Kadenze (US), Federica Web Learning (Italy), My Mooc (France), Treehouse (US), Skillshare (US), CreativeLive (US), CXL (US), Go1 (Australia), Byju’s (India), Datacamp (US), Platzi (US), Thinkful (US).
- Published: May 2023
- Price: $ 4950
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Portable Gas Chromatograph Market by Instrument (Systems, Detectors, Auto samplers), Accessory & Consumable (Columns, Column Accessories, Auto Sampler Accessories, Flow Management Accessories, Pressure Regulators), End User - Global Forecast to 2026
The portable gas chromatograph market is projected to reach USD 1.71 Billion by 2026, at a CAGR of 5.2% from 2016 to 2026. The key factor driving the growth of the portable gas chromatograph market is the rising demand for phosphite antioxidants from the petrochemical and plastic industries.
- Published: January 2017
- Price: $ 4950
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Gas Chromatography Market by Instrument (Systems, Detectors), Accessories and Consumables (Columns, Column Accessories, Pressure Regulators, Gas Generators), End User (Oil & Gas Industry, Environmental Agencies, Pharma & Biotech) and Region - Global Forecast to 2025
The size of global gas chromatography market in terms of revenue was estimated to be worth USD 2.8 billion in 2020 and is poised to reach USD 3.5 billion by 2025, growing at a CAGR of 4.1% from 2020 to 2025. The research study consists of industry trends, pricing analysis, patent analysis, conference and webinar materials, key stakeholders, and buying behaviour in the market.
- Published: June 2020
- Price: $ 4950
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High Voltage Cables and Accessories Market by Product Type (Cables (XLPE, EPR, HEPR, MI), Accessories (Joints, Termination, Fittings & Fixtures), Conductor Type (Aluminum, Copper), Installation, Voltage, End User & Region - Global Forecast to 2028
The global high voltage cables and accessories market is projected to reach USD 52.5 billion by 2028; it is expected to record a CAGR of 5.6% during the forecast period. The high voltage cables and accessories market is dominated by a few major players that have a wide regional presence. The major players in the high voltage cables and accessories market are Prysmian Group (Italy), Sumitomo Electric Industries Ltd. (Japan), Nexans (France), LS Cable & System Ltd. (South Korea), and NKT A/S (Denmark). Between 2019 and 2023, strategies such as product launches, contracts, agreements, partnerships, collaborations, alliances, acquisitions, and expansions are followed by these companies to capture a larger share of the high voltage cables and accessories market.
- Published: June 2023
- Price: $ 4950
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Cutting Equipment, Accessories & Consumables Market by Equipment (Manual, Mechanized), Accessories (Gas regulators, Gas filters,), Consumables (Shielding, Oxy-fuel Gases), Technology (Plasma, Oxy-fuel, Laser), End-Use - Global Forecast to 2021
The cutting equipment, accessories, and consumables market size is estimated to grow from USD 6.67 Billion in 2016 to USD 8.27 Billion by 2021, at a CAGR of 4.40%. Factors such as increase in demand in Asia-Pacific and grow in demand from the end-use industries such as residential, commercial, institutional, infrastructure, industrial, and marine are some of the drivers for the growth of the cutting equipment, accessories, and consumables market.
- Published: August 2016
- Price: $ 4950
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Bone Cement & Accessories-Alternatives Market - 2019 By Types, Application & Geography
- Published: May 2025
- Price: $ 4950
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Fashion Electronics Accessories Market, By Products, Technology, Application & Geography – 2018
- Published: May 2025
- Price: $ 4950
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Mobile Cloud Market by Application (Gaming, Entertainment, Utilities, Education, Productivity, Business & Finance, Social Networking, Healthcare, Travel & Navigation), & By User (Enterprise User, Consumer) - Worldwide Market Forecast and Analysis (2014 - 2019)
In the recent years, there has been a considerable growth in the mobile and cloud technologies. Mobile communications have radically altered the business functionalities all over the globe. At the same time, cloud computing has also transformed the way of delivering services and maintenance of IT infrastructure. Global mobile cloud market to grow from $9.43 billion in 2014 to $46.90 billion by 2019, at a CAGR of 37.8% during the forecast period 2014-2019.
- Published: August 2014
- Price: $ 4950
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Blockchain in Media, Advertising, and Entertainment Market by Provider, Application (Licensing & Rights Management, Digital Advertising, Smart Contracts, Content Security, Online Gaming, Payments), Enterprise Size, and Region - Global Forecast to 2023
MarketsandMarkets forecasts the global blockchain in media, entertainment, and advertising market to grow from USD 51.4 million in 2018 to USD 1,000.1 million by 2023, at a Compound Annual Growth Rate (CAGR) of 81.1% during the forecast period. The rising demand for eliminating intermediaries between content creators and end-users, increasing instances of data piracy in the media, entertainment, and advertising vertical, and the growing need for secure and faster transactions are expected to drive the blockchain in media, entertainment, and advertising market. The blockchain in media, advertising, and entertainment market report encompasses the competitive landscape and company profiles of the key vendors based on their product offerings and business strategies. Major vendors in the blockchain in media, advertising, and entertainment market include IBM (US), Microsoft (US), SAP (Germany), Accenture (Ireland), AWS (US), Oracle (US), Digital Currency Group (US), Bitfury Group (US), Factom (US), Guardtime (Estonia), BRAINBOY (Germany), ARK (US), Auxesis (India), Synereo (Israel), NYIAX (US), MetaX (US), BTL (Canada), Voise (Canada), UJo (US), BigchainDb (Germany), Bloq (US), Clearcoin (US), iProdoos (US), Current (US), and Decent (Switzerland).
- Published: July 2018
- Price: $ 4950
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