Here are relevant reports on : location-based-service-market
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Location of Things Market by Location Type (Indoor, Outdoor), Application (Mapping & Navigation, Location-Based Social Media Monitoring, IoT Asset Management, IoT Location Intelligence), Vertical, and Region - Global Forecast to 2022
The location of things market size is expected to grow from USD 5.46 Billion in 2017 to USD 27.22 Billion by 2022, at a CAGR of 37.9% from 2017 to 2022. Increasing importance of spatial data, democratization of geospatial data for IoT applications, and increase in the adoption of location-based applications across various verticals are the factors driving this market.
- Published: April 2017
- Price: $ 4950
- TOC Available:
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Location-based Services (LBS) and Real-Time Location Systems (RTLS) Market by Offering (Platform, Services, Hardware), Location Type, Technology, Application (Tracking & Navigation, Marketing & Advertising), Vertical and Region - Global Forecast to 2028
MarketsandMarkets forecasts that the LBS and RTLS market size is projected to reach USD 60.4 billion by 2028, at a CAGR of 19.6% during the forecast period. The LBS and RTLS market comprises major providers, such as Cisco (US), Google (US), IBM (US), Microsoft (US), Oracle (US), Ericsson (Sweden), Qualcomm (US), TomTom (Netherlands), Zebra Technologies (US), ESRI (US), Teldio (Canada), HERE (Netherlands), Ubisense (UK), Apple (US), etc. These competitors have used various growth methods to increase their market share in the LBS and RTLS industry, including partnerships, agreements, collaborations, new product releases, product enhancements, and acquisitions.
- Published: February 2024
- Price: $ 7150
- TOC Available:
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Geographic Information System Market by Offering (Hardware (GIS Collector, Total Station, LiDAR), Software, Services), Function (Mapping, Surveying, Telematics and Navigation, Location-Based Service), Industry, Region - Global Forecast, 2025
The Geographic Information System Market is expected to grow from USD 8.1 billion in 2020 to USD 14.5 billion by 2025, at a CAGR of 12.4% during the forecast period. The other players in this market include Maxar Technologies Inc. (US), Hi-Target Surveying Instrument Co. Ltd. (China), TomTom International (Netherlands), SuperMap Software Co., Ltd (China), General Electric Co. (US), FARO Technologies, Inc. (US), L3Harris Technologies, Inc. (US), Takor Group Ltd. (Australia), Maptoss Technologies Pvt. Ltd. (India), Computer Aided Development Corporation Limited (UK), Blue Marble Geographics (US), and PASCO CORP. (Japan).
- Published: February 2020
- Price: $ 4950
- TOC Available:
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Market for Proximity Marketing by Location (Indoor, and Outdoor), Technology (Wi-Fi, BLE Beacons, NFC, GPS Geofencing), Hardware (Sensors, RFID Tags), Software (Location Analytics), Service, Application - Global Forecast to 2022
In the modern world of advanced technologies, proximity marketing is a promising and upcoming medium in the field of information and advertising across sectors. The proximity marketing market was valued at USD 9.01 Billion in 2015 and is expected to reach USD 52.46 Billion by 2022, at a CAGR of 29.8% during the forecast period. Proximity marketing is gaining traction among retailers to send special offers to their customers when they come within proximity of a certain retail outlet’s location.
- Published: September 2016
- Price: $ 4950
- TOC Available:
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Industrial Maintenance as a Service Market by service (Inspection, Maintenance, Service), Location (On Shore, Off Shore), End User Industry (Oil & Gas, Manufacturing, Power Generation, Others) and Region-Global Forecast to 2030
Advanced Technology Services, Inc. (US), Bell and Howell (US), Bilfinger SE (Germany), Caverion Corporation (Finland), Global Electronic Services, Inc. (US), Global Offshore Engineering (Singapore), Kirti Telnet Pvt. Ltd. (India), Lee Industrial Contracting (US) and Marshall Industrial Technologies (US) are few key players in the Industrial maintenance as a service market globally.
- Published: July 2025
- Price: $ 4950
- TOC Available:
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Contextual Advertising Market by Type (Activity-based Advertising, Location-based Advertising, Others), Deployment (Mobile Devices, Desktops, Digital Billboards), Industry, Approach, and Geography - Global Forecast to 2023
According to the MarketsandMarkets forecast, the contextual advertising market is expected to be worth USD 125.79 billion in 2018 and is likely to reach USD 297.68 billion by 2023, at a CAGR of 18.80% between 2018 and 2023. The major factors driving the growth of the market include increasing number of social media users, personalized marketing strategies, and growing trend of mobile advertisement. Some of the major players in the contextual advertising market are Google (US), Media.net (Dubai), Facebook (US), Microsoft (US), Amazon.com (US), AOL (Austria), Yahoo (US), Twitter (US), IAC (US), and Amobee (US).
- Published: June 2018
- Price: $ 4950
- TOC Available:
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GNSS Chip Market by Devices (Smartphones, In-Vehicle Systems, Tablets, Personal Navigation), Application (Location-Based Services, Navigation, Telematics, Surveying, Mapping, Timing & Synchronization), Vertical and Geography - Global Forecast to 2022
The GNSS chip market is expected to be valued at USD 5.22 Billion by 2022, growing at a CAGR of 7.9% between 2016 and 2022. Some of the factors driving the growth of the GNSS chip market include the high penetration of electronic, wearable, and connecting devices; increasing demand for accurate and real-time data; rising demand for high-speed Internet and network coverage such as 4G/5G; and growing popularity of IoT.
- Published: February 2017
- Price: $ 4950
- TOC Available:
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Location-based Entertainment Market by Systems (AR/VR, Projection Mapping, Interactive Gaming), Software (Content Management, Experience Design, Analytics & Monitoring), Application (Immersive Rides, Cinematic Experiences) - Global Forecast to 2029
The location-based entertainment (LBE) market is projected USD 15.33 billion by 2029 at a compound annual growth rate (CAGR) of 22.9% from 2024 to 2029. The major vendors covered in the Location-Based entertainment market are Microsoft (US), Google (US), Meta (US), NVIDIA (US), Unity Technologies (US), Sony Interactive Experiences (US), Samsung (South Korea), Barco Electronic System (Belgium), Panasonic (Japan), Huawei Technologies (China), HQ Software (Estonia), HTC Vive (Taiwan), Niantic (US), Vicon Motion Systems (UK), Optitrack (US), Springboard VR (US), 4Experience (Poland), Hologate (Germany), Ultraleap (UK), Magic Leap (US), Shape Immersive (Canada), Camon (Argentina), Kat VR (China), Virtuix (US), Pico (US), Illumix (US), Sandbox VR (US). These players have adopted various growth strategies, such as partnerships, agreements and collaborations, new product launches, enhancements, and acquisitions to expand their footprint in the Location-Based entertainment market.
- Published: February 2025
- Price: $ 4950
- TOC Available:
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Mobile Edge Computing Market by Component (Hardware and Software), Application (Location-Based Services, Video Surveillance, Unified Communication, Optimized Local Content Distribution, Data Analytics), Organization Size and Region - Global Forecast to 2022
The Mobile Edge Computing market is expected to grow from USD 148.2 Million in 2016 to USD 838.6 Million by 2022, at a Compound Annual Growth Rate (CAGR) of 35.2% during the forecast period. The major vendors providing Mobile Edge Computing technology are Adlink Technology Inc. (Taiwan), Advantech Co., Ltd. (Taiwan), Artesyn Embedded Technologies Inc. (California, US), Brocade Communications Systems, Inc. (California, US), Huawei Technologies Co., Ltd. (Shenzhen, China), Juniper Networks, Inc. (California, US), Nokia Corporation (Espoo, Finland), Saguna Networks Ltd. (Israel), Vapor IO, Inc. (Texas, US), and Vasona Networks, Inc. (California, US).
- Published: August 2017
- Price: $ 4950
- TOC Available:
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Enterprise WLAN Market by Component, Hardware (Wireless access points, AP Antennas, Wireless LAN controllers, Multigigabit Switching, Wireless Location Appliance), Software, Service, Vertical, and Region - Global Forecast to 2021
The global enterprise WLAN market is expected to grow from USD 5.53 Billion in 2016 to USD 21.10 Billion by 2021, at a Compound Annual Growth Rate (CAGR) of 30.7%. The rapidly growing market for enterprise WLAN technology is expected to influence the cloud technology as well as Internet of Things (IoT) market, and thereby considerably increase market competitiveness. Moreover, technological advancements are expected to increase WLAN applications in numerous industry sectors.
- Published: April 2017
- Price: $ 4950
- TOC Available:
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