Simulators Market Size, Share, Trends, and Growth

Simulators Market by Type (Flight Training, Full Flight, Full Mission Flight, Fixed Base, Air Traffic Control, Driving Simulators, Full Mission Bridge Simulators, Vessel Traffic Control Simulators) Application, Solution, Platform, Technique, and Region - Global Forecast to 2028

Report Code: AS 6018 Jan, 2024, by marketsandmarkets.com

Update: 9/19/2024

Simulators Market Size and Growth

[276 Pages Report] The Simulator Market Size is estimated to be USD 18.5 Billion in 2023 and is projected to reach USD 26.1 Billion by 2028, at a CAGR of 7.1% from 2023 to 2028. The market is driven by factors such as demand for realistic training solutions driven by a surge in pilot and driver training programs. Technological advancements, such as augmented reality and high-fidelity simulations, are key contributors, to enhancing the efficacy of training modules. Additionally, stringent safety regulations and the need for cost-effective, immersive training experiences further fuel Simulator Industry growth.

Simulators Market

Simulators Market

Simulators Market Forecast to 2028

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Simulator Market Trends

Driver: Cost-Effectiveness and Safety of Simulator-Based Training

Simulator-based training has become crucial in aviation, driven by safety regulations from bodies like the FAA and the European Aviation Safety Agency. This approach offers effective, real-time training, reducing environmental impact and costs. Full-flight simulators are key for aircraft orientation, ensuring training in low-risk environments and preventing damage to expensive aircraft. Simulators operate over 20 hours daily with low emissions at a cost 22 times less than direct aircraft training. The military, particularly the Air Force, extensively employs flight simulation for equipment-use training, including computer-based battlefield scenarios. This shift to simulator training aligns with safety regulations, providing realistic, cost-effective solutions for the aviation industry.

Simulation training provides a valuable opportunity to train pilots in handling complex situations and emergencies without exposing them to life-threatening risks. Simulators offer trainees a controlled environment where they can make a defined number of errors or lapses without real-world consequences. These training tools are designed to simulate various flight maneuvers and scenarios, including degraded visual environments, vortex rings, dynamic rollover, unpredictable yaw, and auto-correction. This approach enhances the effectiveness of pilot training in a safe and controlled manner, contributing to improved preparedness for real-world aviation challenges. Safety is a paramount consideration in simulator training across various industries. Simulators provide a controlled and risk-free environment, allowing trainees to learn, practice, and enhance their skills without exposing themselves to the potential dangers associated with real-world scenarios. Simulators create a realistic, immersive environment, enhancing trainees' situational awareness and decision-making abilities. Trainees can encounter a diverse range of scenarios, preparing them for a wide array of potential challenges they may face in real-world situations.

Restraints: High Cost of Gaming, Automobile and Driving Simulators

Driving schools, educational institutions, and training centers often face budget constraints, making it challenging to invest in high-cost simulators. This financial barrier limits access to advanced training tools, potentially impacting the quality of driver education. The anticipated restraint in the growth of the gaming, simulators market is attributed to the high prices associated with these gaming systems. The elevated cost of acquiring gaming simulators may act as a deterrent, potentially limiting their widespread adoption among consumers and businesses. This pricing challenge could pose a barrier for individuals and organizations with budget constraints, hindering their ability to invest in advanced gaming simulator technologies. As the market continues to evolve, addressing affordability concerns and exploring strategies to make gaming simulators more cost-effective may become essential to unlock broader market access and drive sustained growth. Small and medium-sized enterprises (SMEs), including driving schools, may find it economically challenging to incorporate high-cost simulators into their operations. This limitation affects their ability to provide state-of-the-art driver training experiences. Beyond the initial purchase, the maintenance and periodic upgrades of driving simulators incur additional costs. Regular software updates, hardware maintenance, and system enhancements contribute to the total cost of ownership, potentially straining budgets.

Opportunity: Advancements in Technology, Including Improved Graphics and Virtual Reality (VR) Capabilities

Amusement and theme parks, gaming hubs, and various entertainment venues are increasingly embracing gaming simulators to offer cost-effective and immersive experiences to end users. This trend is anticipated to create lucrative opportunities for the market. Notably, attractions such as the Sleep No More show in New York exemplify the integration of immersive theater, where the audience actively participates in the narrative. The incorporation of virtual reality (VR) and other simulator technologies in such experiences has garnered positive responses from end users, showcasing the potential for these technologies to enhance entertainment offerings AI and ML algorithms are being incorporated into simulators to create dynamic and adaptive scenarios. These technologies enable simulations to respond intelligently to user actions, enhancing the realism and effectiveness of training. Advanced haptic feedback systems are bringing a sense of touch to simulators, allowing users to feel and interact with virtual objects. This technology is particularly valuable in medical simulations and equipment operation training. Simulators incorporate 360-degree visual environments, providing a more comprehensive field of view. This is especially beneficial in applications like flight simulation, where a realistic visual panorama is crucial for training. Key players from this market are gaining many contracts in technology. For instance, Maxar Technologies, a provider of comprehensive space solutions and secure, precise geospatial intelligence, announced in February 2023 the availability of SYNTH3D, a high-performance, geotypical 3D representation of the entire planet for gaming, simulation, entertainment, virtual reality (VR), smart cities and metaverse which is a key trend in the simulators market.

Challenges: Stringent Regulatory Approvals

The aviation sector's substantial growth has led to an increased demand for pilots and, consequently, pilot training. However, the process of developing products in the simulator market is time-consuming, particularly in crafting accurate replicas of aircraft. Obtaining approval from Original Equipment Manufacturers (OEMs) is a necessary step for simulator developers, further extending the development timeline and increasing costs. Manufacturers face the additional challenge of creating customer-centric products that are adaptable to evolving customer needs and can address the dynamic landscape of pilot training. Meeting stringent safety and regulatory standards further complicates the timely delivery of required simulators. The industry's commitment to compliance, while commendable, adds complexity to the development process, making it a challenging task to ensure timely and efficient simulator deliveries..

Simulator Market Ecosystem

Prominent companies providing simulators private and small enterprises, distributors/suppliers/retailers, and end customers are key stakeholders in the unmanned surface vehicle market ecosystem. Investors, funders, academic researchers, distributors, service providers, and industries serve as major influencers in the market.

Simulators Market by Ecosystem

Simulator Market Segments

Based on Solution, Product Solution Segment to Dominate Simulator Market Size

By solution segment, the market is segmented into products and services. The product solution segment in the simulator market is primarily propelled by advancements in virtual reality (VR) and augmented reality (AR) technologies. The demand for highly realistic training environments, cost-effective solutions, and the imperative need for skill enhancement in the aerospace and automotive industries are key factors stimulating innovation and adoption in this market segment.

Based on Platform, Maritime Platform Segment to Show Highest Market Share Growth Rate

The maritime platform segment in the simulator market is driven by the increasing demand for realistic training environments to enhance maritime safety and operational efficiency. Growing emphasis on simulation-based training, technological advancements, and regulatory requirements are key drivers fostering the adoption of maritime simulators, contributing to the segment's robust growth.

Full Mission Bridge Simulator is to Hold the Highest Market Share for Segment Types

The full mission bridge segment in the simulator market is primarily propelled by the escalating demand for advanced training solutions in the maritime and aviation sectors. Stringent safety regulations, coupled with the need for realistic simulation experiences to enhance operational skills and decision-making abilities, drive the adoption of these simulators. Additionally, the rising emphasis on cost-effective and time-efficient training methods, along with the integration of cutting-edge technologies such as virtual reality and artificial intelligence, further stimulates market growth.

The Military Training Segment Hold the Largest Market Share for the Estimated Year

The Military training segment simulator market is propelled by escalating global security concerns, necessitating advanced and realistic training solutions. Increased geopolitical tensions and the evolving nature of modern warfare drive the demand for sophisticated simulation technologies. Governments' prioritization of cost-effective and safe training methods, reducing the reliance on live exercises, further fuels market growth. Technological advancements, such as augmented reality (AR) and virtual reality (VR) integration, enhance training realism and effectiveness. Additionally, the imperative to train military personnel in diverse and complex scenarios, including cyber warfare and asymmetric threats, propels the adoption of versatile simulator solutions. These factors collectively contribute to the expansion of the Military training segment simulator market, offering lucrative opportunities for industry players.

The Live, Virtual, and Constructive Simulation Segment Holds the Largest Market Size

The Live, Virtual, and Constructive (LVC) segment of the simulator market is propelled by several key technical factors. Advancements in simulation technologies, such as high-fidelity graphics rendering, real-time data integration, and immersive virtual environments, drive demand for realistic training experiences. The integration of augmented reality (AR) and virtual reality (VR) technologies enhances the training precision, allowing for a more immersive and effective simulation. Additionally, the incorporation of artificial intelligence (AI) algorithms contributes to dynamic scenario generation and adaptive learning environments. The growing emphasis on interoperability and networked training scenarios further fuels the adoption of LVC simulations, enabling synchronized training across multiple platforms and domains. These technical innovations collectively stimulate market growth by delivering sophisticated and realistic training solutions for both the flight and automotive industries.

Simulator Market Regions

The North American Market is Projected to Contribute the Largest Share From 2023 to 2028

Simulators Market by Region

Simulators Market by Region

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North America's dominance in the simulator market, boasting over 33% market share, can be traced to a multitude of factors. The North American simulator market is propelled by escalating demand for advanced training solutions in sectors such as aviation, defense, and healthcare. The growing emphasis on enhancing operational efficiency and reducing training costs has driven the adoption of cutting-edge simulation technologies. Technological advancements in virtual reality (VR) and augmented reality (AR) contribute significantly providing realistic and immersive training experiences. Furthermore, the increasing complexity of modern systems and the need for hands-on training without real-world risks fuel the demand for sophisticated simulators. The market is characterized by a surge in investments in research and development, fostering the evolution of state-of-the-art simulators tailored to meet the specific technical training requirements of diverse industries.

Emerging Industry Trends

Standalone Bridge Simulation Consoles (Flexicon)

Flexicon is a stand-alone console equipped with real ship controls and navigation equipment capable of offering a 200° field of view. It is fitted with an integrated electronic chart display and information system (ECDIS), vessel traffic service (VTS), radar, and automatic identification system (AIS). This console allows the creation of various simulated environments that resemble a ship's bridge, a tug, or an offshore supply vessel.

Simulators Industry Companies - Top Key Market Players

Major players in the Simulator Companies include:

  • CAE, Inc. (Canada)
  • L3Harris Technologies, Inc. (US)
  • Saab AB (Sweden)
  • Thales (France)
  • Indra Seistemas S. A. (Spain)

to enhance their presence in the market. The report covers various industry trends and new technological innovations in the simulator market for the period, 2019-2028.

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Scope of the Report

Report Metric

Details

Estimated Market Size

USD 18.5 Billion in 2023

Projected Market Size

USD 26.1 Billion by 2028

Growth Rate

7.1%

Market Size Available for Years

2020-2028

Base Year Considered

2022

Forecast Period

2023-2028

Forecast Units

Value (USD)

Segments Covered

By Solution, Platform, Type, Application, and Technique

Geographies Covered

North America, Europe, Asia Pacific, the Middle East & ROW (Africa, and Latin America)

Companies Covered

CAE, Inc. (Canada), L3Harris Technologies (US), FlightSafety International (US), Boeing (US), Thales (France), FAAC (Italy), ECA (France), RUAG (Switzerland), Lockheed Martin (US), and Elbit Systems (Israel), among others.

Simulators Market Highlights

This research report categorizes the Simulator markets based on Solution, Platform, Type, Application, and Technique.

Segment

Subsegment

By Solution

  • Products
  • Services

By Platform

  • Air
  • Land
  • Maritime

By Type

  • Flight Training Devices
  • Full Flight Simulators
  • Full Mission Flight Simulators
  • Fixed Base Simulators
  • Air Traffic Control Simulators
  • Driving Simulators
  • Land Force Training Simulators
  • Full Mission Bridge Simulators
  • Vessel Traffic Control Simulators

By Application

  • Military Training
  • Commercial Training

By Technique

  • Live, Virtual, and Constructive (LvVC Simulator
  • Synthetic Environment Simulator
  • Gaming Simulator

By Region

  • North America
  • Europe
  • Asia Pacific
  • The Middle East
  • ROW 

Recent Developments

  • North America: In May 2023, IncCAE Inc. secured a contract from General Dynamics Information Technology (GDIT) to support Flight School Training Support Services (FSTSS) at Fort Novosel (formerly Fort Rucker), Alabama. The contract is part of the USD 1.7 billion award to GDIT by the US Army Program Executive Office for Simulation, Training, and Instrumentation (PEO STRI) for simulation capabilities and training support services to prepare initial entry-level and graduate-level rotary wing flight training at Fort Novosel.
  • Europe: In May 2022, Atlantic Airways and Thales entered into an agreement for the acquisition of a fully equipped AW139 Reality H Level D Full Flight Simulator. Positioned in the Faroe Islands, strategically located in the North Atlantic, this simulator will serve as a central hub for advanced AW139 training, contributing to enhanced safety in global helicopter operations. The Atlantic Airways Aviation Academy will leverage this cutting-edge simulator to provide comprehensive training services, covering initial type rating, recurrent training, and proficiency checks for both Visual Flight Rules (VFR) and Instrument Flight Rules (IFR). This facility will play a crucial role in assisting pilots in obtaining the necessary certification to operate the AW139 under EASA approval.

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INTRODUCTION
27
RESEARCH METHODOLOGY
32
EXECUTIVE SUMMARY
48
PREMIUM INSIGHTS
51
MARKET OVERVIEW
54
  • 5.1 INTRODUCTION
  • 5.2 MARKET DYNAMICS
    DRIVERS
    - Rising demand for pilot training
    - Need for low-cost military training
    - Cost-effectiveness and safety of simulator-based training
    RESTRAINTS
    - Long product lifecycle of simulators
    - High cost of gaming simulators
    OPPORTUNITIES
    - Advancements in simulator technology
    - Trend of air accident investigation
    CHALLENGES
    - Stringent regulatory approvals
    - Complexity of reducing size and weight of military simulators
  • 5.3 TRENDS AND DISRUPTIONS IMPACTING CUSTOMERS’ BUSINESSES
  • 5.4 RECESSION IMPACT ANALYSIS
  • 5.5 TRADE ANALYSIS
    IMPORT DATA, BY COUNTRY, 2019–2022 (USD THOUSAND)
    EXPORT DATA, BY COUNTRY, 2019–2022 (USD THOUSAND)
  • 5.6 PRICING ANALYSIS
    AVERAGE SELLING PRICE TREND OF SIMULATORS, BY PLATFORM (USD MILLION)
    AVERAGE SELLING PRICE TREND OF SIMULATORS, BY REGION (USD MILLION)
  • 5.7 ECOSYSTEM MAPPING
    PROMINENT COMPANIES
    PRIVATE AND SMALL ENTERPRISES
    END USERS
  • 5.8 VALUE CHAIN ANALYSIS
  • 5.9 SUPPLY CHAIN ANALYSIS
  • 5.10 USE CASE ANALYSIS
    AUTOMOTIVE DRIVING SIMULATOR TECHNOLOGY
    MILITARY VEHICLE SIMULATION AND TRAINING
    VIRTUAL REALITY AND AUGMENTED REALITY IN AVIATION TRAINING
  • 5.11 PORTER’S FIVE FORCES ANALYSIS
    THREAT OF NEW ENTRANTS
    THREAT OF SUBSTITUTES
    BARGAINING POWER OF SUPPLIERS
    BARGAINING POWER OF BUYERS
    INTENSITY OF COMPETITIVE RIVALRY
  • 5.12 KEY STAKEHOLDERS AND BUYING CRITERIA
    STAKEHOLDERS IN BUYING PROCESS
    BUYING CRITERIA
  • 5.13 REGULATORY LANDSCAPE
  • 5.14 KEY CONFERENCES AND EVENTS, 2024
INDUSTRY TRENDS
76
  • 6.1 INTRODUCTION
  • 6.2 TECHNOLOGY TRENDS
    FULL COMBAT AND MISSION TRAINING
    STANDALONE BRIDGE SIMULATION CONSOLE (FLEXICON)
    BLUEFIRE TECHNOLOGY
    ELECTRONIC CHART DISPLAY AND INFORMATION SYSTEM (ECDIS) SIMULATOR
    CAR LEARNING TO ACT (CARLA)
    DESKTOP DRIVING SIMULATOR
    SYNTHETIC TRAINING ENVIRONMENT
    NIGHT VISION TRAINING (NVT)
    REAL-TIME COMPUTER IMAGE GENERATION
    OPTIMAL MOTION-CUEING TECHNOLOGY
    RECONFIGURABLE FLIGHT SIMULATION AND TRAINING
    GLADIATOR SIMULATION PROGRAM
    HAPTIC TECHNOLOGY (3D TOUCH)
  • 6.3 IMPACT OF MEGATRENDS
    UNIFIED MILITARY SIMULATION AND TRAINING SYSTEMS WITH COLLABORATIVE COMBAT
    ARTIFICIAL INTELLIGENCE (AI)
    3D PRINTING
    INTERNET OF THINGS (IOT)
    BIG DATA ANALYTICS
    ROBOTIC PROCESS AUTOMATION
    CLOUD COMPUTING AND MASTER DATA MANAGEMENT
    DIGITAL TWIN
  • 6.4 PATENT ANALYSIS
SIMULATORS MARKET, BY SOLUTION
85
  • 7.1 INTRODUCTION
  • 7.2 PRODUCTS
    INNOVATIONS IN HARDWARE AND SOFTWARE COMPONENTS TO DRIVE GROWTH
    HARDWARE
    - Electronic systems
    - Controls
    - Visuals
    - Gauges and systems
    - Panels and casings
    SOFTWARE
  • 7.3 SERVICES
    NEED FOR EFFECTIVE SIMULATION CAPABILITIES AND TRAINING SUPPORT TO DRIVE GROWTH
    HARDWARE UPGRADES
    SOFTWARE UPGRADES
    MAINTENANCE AND SUPPORT
SIMULATORS MARKET, BY PLATFORM
92
  • 8.1 INTRODUCTION
  • 8.2 AIR
    EXPANSION OF GLOBAL AVIATION FLEET TO DRIVE GROWTH
    COMMERCIAL
    - Narrow-body aircraft (NBA)
    - Wide-body aircraft (WBA)
    - Extra-wide-body (EWB) aircraft
    - Regional transport aircraft (RTA)
    MILITARY
    - Helicopters
    - Combat aircraft
    - Training aircraft
    - Transport aircraft
    UNMANNED AERIAL VEHICLES (UAVS)
  • 8.3 LAND
    HIGH DEMAND FOR SIMULATORS FROM MILITARY FORCES AND EMERGENCY RESPONDERS TO DRIVE GROWTH
    COMMERCIAL
    - Trucks
    - Buses
    - Trains and trams
    - Cars
    - Airports
    MILITARY
    - Reconnaissance vehicles
    - Infantry carrier vehicles
    - Tanks
    - Infantry weapons
    UNMANNED GROUND VEHICLES (UGVS)
  • 8.4 MARITIME
    NEED FOR ADVANCED MANEUVERING AND PILOTAGE TRAINING TO DRIVE GROWTH
    COMMERCIAL
    - Bulk carriers
    - Container ships
    - Fishing vessels
    - Rescue boats
    - Passenger cruises
    - Ports
    MILITARY
    - Frigates
    - Submarines
    - Corvettes
    - Destroyers
    - Amphibious assault ships
    UNMANNED MARITIME VEHICLES (UMVS)
SIMULATORS MARKET, BY TYPE
108
  • 9.1 INTRODUCTION
  • 9.2 FLIGHT TRAINING DEVICES
    INCREASED PREFERENCE FOR ENHANCED PILOT TRAINING SOLUTIONS TO DRIVE GROWTH
  • 9.3 FULL FLIGHT SIMULATORS
    COST-EFFECTIVENESS AND REDUCED LIFECYCLE COSTS TO DRIVE GROWTH
  • 9.4 FULL MISSION FLIGHT SIMULATORS
    NEED FOR COMPREHENSIVE TRAINING EXPERIENCE FOR PILOTS TO DRIVE GROWTH
  • 9.5 FIXED BASE SIMULATORS
    INCREASE IN DEMAND FOR IMPROVED USER EXPERIENCE TO DRIVE GROWTH
  • 9.6 AIR TRAFFIC CONTROL SIMULATORS
    RISE IN AIR TRAVEL TO DRIVE GROWTH
  • 9.7 DRIVING SIMULATORS
    NEED FOR HIGH-END TRAINING AND PRACTICE SOLUTIONS TO DRIVE GROWTH
  • 9.8 LAND FORCE TRAINING SIMULATORS
    FOCUS ON TACTICAL TRAINING FOR MODERN MILITARY TO DRIVE GROWTH
  • 9.9 FULL MISSION BRIDGE SIMULATORS
    SURGE IN DEMAND FOR SAFETY IN MARITIME OPERATIONS TO DRIVE GROWTH
  • 9.10 VESSEL TRAFFIC CONTROL SIMULATORS
    EXPANSION OF PORTS TO DRIVE GROWTH
SIMULATORS MARKET, BY APPLICATION
114
  • 10.1 INTRODUCTION
  • 10.2 COMMERCIAL TRAINING
    REDUCED OPERATIONAL COSTS OF TRAINING PROGRAMS TO DRIVE GROWTH
  • 10.3 MILITARY TRAINING
    ADVANCEMENTS IN SIMULATION-RELATED TECHNOLOGIES TO DRIVE GROWTH
SIMULATORS MARKET, BY TECHNIQUE
117
  • 11.1 INTRODUCTION
  • 11.2 LIVE, VIRTUAL, AND CONSTRUCTIVE (LVC) SIMULATION
    RAPID ADOPTION IN DEFENSE TRAINING PROGRAMS TO DRIVE GROWTH
    LIVE
    VIRTUAL
    CONSTRUCTIVE
  • 11.3 SYNTHETIC ENVIRONMENT SIMULATION
    ENHANCED TRAINING AND DECISION-MAKING FEATURES TO DRIVE GROWTH
  • 11.4 GAMING SIMULATION
    INCREASED PREFERENCE FOR INTERACTIVE LEARNING TO DRIVE GROWTH
SIMULATORS MARKET, BY REGION
121
  • 12.1 INTRODUCTION
  • 12.2 NORTH AMERICA
    PESTE ANALYSIS
    RECESSION IMPACT ANALYSIS
    US
    - Increasing use of simulators across air, land, and marine platforms to drive growth
    CANADA
    - Rising demand for military pilots to drive growth
  • 12.3 EUROPE
    PESTLE ANALYSIS
    RECESSION IMPACT ANALYSIS
    UK
    - Emphasis on sports vehicle training to drive growth
    GERMANY
    - Increasing safety awareness in automotive industry to drive growth
    ITALY
    - Focus on technological advancements to drive growth
    FRANCE
    - Need for pilots to curb air traffic to drive growth
    SPAIN
    - Rising defense expenditure for pilot training to drive growth
    REST OF EUROPE
  • 12.4 ASIA PACIFIC
    PESTLE ANALYSIS
    RECESSION IMPACT ANALYSIS
    CHINA
    - Increasing adoption of simulator training products to drive growth
    JAPAN
    - Emphasis on enhancing defense capabilities to drive growth
    INDIA
    - Indigenous development of simulators to drive growth
    SOUTH KOREA
    - Rapid deployment of vehicle safety systems and advanced technologies to drive growth
    AUSTRALIA
    - Rising air passenger traffic to drive growth
    REST OF ASIA PACIFIC
  • 12.5 MIDDLE EAST
    PESTLE ANALYSIS
    RECESSION IMPACT ANALYSIS
    UAE
    - Increasing investments in simulator solutions to drive growth
    SAUDI ARABIA
    - Focus on development of pilot training ecosystem to drive growth
    REST OF MIDDLE EAST
  • 12.6 REST OF THE WORLD (ROW)
    LATIN AMERICA
    - Increase in domestic shipyard capacity to drive growth
    AFRICA
    - Rapid adoption of technologically advanced simulators to drive growth
COMPETITIVE LANDSCAPE
188
  • 13.1 INTRODUCTION
  • 13.2 STRATEGIES ADOPTED BY KEY PLAYERS, 2022–2023
  • 13.3 RANKING ANALYSIS, 2022
  • 13.4 REVENUE ANALYSIS, 2020–2022
  • 13.5 MARKET SHARE ANALYSIS, 2022
  • 13.6 COMPANY EVALUATION MATRIX, 2022
    STARS
    EMERGING LEADERS
    PERVASIVE PLAYERS
    PARTICIPANTS
    COMPANY FOOTPRINT
  • 13.7 START-UP/SME EVALUATION MATRIX, 2022
    PROGRESSIVE COMPANIES
    RESPONSIVE COMPANIES
    DYNAMIC COMPANIES
    STARTING BLOCKS
    COMPETITIVE BENCHMARKING
  • 13.8 COMPETITIVE SCENARIO
    MARKET EVALUATION FRAMEWORK
    PRODUCT LAUNCHES & DEVELOPMENTS
    DEALS
    EXPANSIONS
COMPANY PROFILES
214
  • 14.1 KEY PLAYERS
    CAE INC.
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    - MnM view
    THALES
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    - MnM view
    L3HARRIS TECHNOLOGIES, INC.
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    - MnM view
    SAAB AB
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    - MnM view
    INDRA SISTEMAS, S.A.
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    - MnM view
    BOEING
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    FLIGHTSAFETY INTERNATIONAL
    - Business overview
    - Products/Solutions/Services offered
    - Recent development
    RAYTHEON TECHNOLOGIES
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    TRU SIMULATION + TRAINING INC.
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    ECA GROUP
    - Business overview
    - Products/Solutions/Services offered
    CRUDEN
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    VESARO
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    SIMWORX
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    CXC SIMULATIONS
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
    NEXT LEVEL RACING
    - Business overview
    - Products/Solutions/Services offered
    - Recent developments
  • 14.2 OTHER PLAYERS
    TECKNOTROVE
    QUANTUM3D
    SIMLAT INC.
    FIDELITY TECHNOLOGIES CORPORATION
    EURAMEC
    PACIFIC SIMULATORS LTD.
    AVT SIMULATION
    AVION GROUP
    PRECISION FLIGHT CONTROLS
    SIMXPERIENCE
    PRO RACING SIMULATORS LIMITED
    GFORCEFACTORY B.V.
APPENDIX
269
  • 15.1 DISCUSSION GUIDE
  • 15.2 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL
  • 15.3 CUSTOMIZATION OPTIONS
  • 15.4 RELATED REPORTS
  • 15.5 AUTHOR DETAILS
LIST OF TABLES
 
  • TABLE 1 INCLUSIONS AND EXCLUSIONS
  • TABLE 2 USD EXCHANGE RATES
  • TABLE 3 SIMULATORS IN AIR PLATFORMS
  • TABLE 4 SIMULATORS IN LAND PLATFORMS (BUSES, CARS, AND TRUCKS)
  • TABLE 5 SIMULATORS IN LAND PLATFORMS (AIRPORTS)
  • TABLE 6 SIMULATORS IN LAND PLATFORMS (TRAINS AND TRAMS)
  • TABLE 7 SIMULATORS IN LAND PLATFORMS (TANKS, RECONNAISSANCE VEHICLES, AND INFANTRY CARRIER VEHICLES)
  • TABLE 8 SIMULATORS IN LAND PLATFORMS (INFANTRY WEAPONS)
  • TABLE 9 SIMULATORS IN LAND PLATFORMS (UGVS)
  • TABLE 10 SIMULATORS IN MARITIME PLATFORMS (COMMERCIAL, MILITARY, AND UMVS)
  • TABLE 11 SIMULATORS IN MARITIME PLATFORMS (PORTS)
  • TABLE 12 SIMULATORS FOR PROFESSIONAL RACING CAR
  • TABLE 13 IMPORT DATA, BY COUNTRY, 2019–2022 (USD THOUSAND)
  • TABLE 14 EXPORT DATA, BY COUNTRY, 2019–2022 (USD THOUSAND)
  • TABLE 15 AVERAGE SELLING PRICE TREND OF SIMULATORS, BY PLATFORM (USD MILLION)
  • TABLE 16 AVERAGE SELLING PRICE TREND OF SIMULATORS, BY REGION (USD MILLION)
  • TABLE 17 ROLE OF COMPANIES IN ECOSYSTEM
  • TABLE 18 IMPACT OF PORTER’S FIVE FORCES
  • TABLE 19 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS OF SIMULATORS, BY PLATFORM (%)
  • TABLE 20 KEY BUYING CRITERIA FOR SIMULATORS, BY PLATFORM
  • TABLE 21 NORTH AMERICA: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
  • TABLE 22 EUROPE: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
  • TABLE 23 ASIA PACIFIC: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
  • TABLE 24 MIDDLE EAST: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
  • TABLE 25 REST OF THE WORLD: REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
  • TABLE 26 KEY CONFERENCES AND EVENTS, 2024
  • TABLE 27 PATENT ANALYSIS
  • TABLE 28 SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 29 SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 30 PRODUCTS: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 31 PRODUCTS: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 32 SERVICES: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 33 SERVICES: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 34 SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 35 SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 36 AIR: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 37 AIR: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 38 COMMERCIAL AIR SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 39 COMMERCIAL AIR SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 40 MILITARY AIR SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 41 MILITARY AIR SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 42 LAND: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 43 LAND: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 44 COMMERCIAL LAND SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 45 COMMERCIAL LAND SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 46 MILITARY LAND SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 47 MILITARY LAND SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 48 MARITIME: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 49 MARITIME: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 50 COMMERCIAL MARITIME SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 51 COMMERCIAL MARITIME SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 52 MILITARY MARITIME SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 53 MILITARY MARITIME SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 54 SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 55 SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 56 SIMULATORS MARKET, BY APPLICATION, 2020–2022 (USD MILLION)
  • TABLE 57 SIMULATORS MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
  • TABLE 58 SIMULATORS MARKET, BY TECHNIQUE, 2020–2022 (USD MILLION)
  • TABLE 59 SIMULATORS MARKET, BY TECHNIQUE, 2023–2028 (USD MILLION)
  • TABLE 60 SIMULATORS MARKET, BY REGION, 2020–2022 (USD MILLION)
  • TABLE 61 SIMULATORS MARKET, BY REGION, 2023–2028 (USD MILLION)
  • TABLE 62 NORTH AMERICA: SIMULATORS MARKET, BY COUNTRY, 2020–2022 (USD MILLION)
  • TABLE 63 NORTH AMERICA: SIMULATORS MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
  • TABLE 64 NORTH AMERICA: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 65 NORTH AMERICA: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 66 NORTH AMERICA: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 67 NORTH AMERICA: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 68 NORTH AMERICA: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 69 NORTH AMERICA: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 70 NORTH AMERICA: SIMULATORS MARKET, BY APPLICATION, 2020–2022 (USD MILLION)
  • TABLE 71 NORTH AMERICA: SIMULATORS MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
  • TABLE 72 US: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 73 US: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 74 US: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 75 US: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 76 US: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 77 US: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 78 CANADA: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 79 CANADA: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 80 CANADA: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 81 CANADA: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 82 CANADA: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 83 CANADA: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 84 EUROPE: SIMULATORS MARKET, BY COUNTRY, 2020–2022 (USD MILLION)
  • TABLE 85 EUROPE: SIMULATORS MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
  • TABLE 86 EUROPE: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 87 EUROPE: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 88 EUROPE: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 89 EUROPE: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 90 EUROPE: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 91 EUROPE: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 92 EUROPE: SIMULATORS MARKET, BY APPLICATION, 2020–2022 (USD MILLION)
  • TABLE 93 EUROPE: SIMULATORS MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
  • TABLE 94 UK: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 95 UK: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 96 UK: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 97 UK: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 98 UK: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 99 UK: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 100 GERMANY: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 101 GERMANY: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 102 GERMANY: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 103 GERMANY: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 104 GERMANY: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 105 GERMANY: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 106 ITALY: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 107 ITALY: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 108 ITALY: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 109 ITALY: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 110 ITALY: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 111 ITALY: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 112 FRANCE: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 113 FRANCE: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 114 FRANCE: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 115 FRANCE: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 116 FRANCE: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 117 FRANCE: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 118 SPAIN: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 119 SPAIN: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 120 SPAIN: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 121 SPAIN: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 122 SPAIN: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 123 SPAIN: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 124 REST OF EUROPE: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 125 REST OF EUROPE: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 126 REST OF EUROPE: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 127 REST OF EUROPE: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 128 REST OF EUROPE: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 129 REST OF EUROPE: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 130 ASIA PACIFIC: SIMULATORS MARKET, BY COUNTRY, 2020–2022 (USD MILLION)
  • TABLE 131 ASIA PACIFIC: SIMULATORS MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
  • TABLE 132 ASIA PACIFIC: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 133 ASIA PACIFIC: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 134 ASIA PACIFIC: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 135 ASIA PACIFIC: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 136 ASIA PACIFIC: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 137 ASIA PACIFIC: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 138 ASIA PACIFIC: SIMULATORS MARKET, BY APPLICATION, 2020–2022 (USD MILLION)
  • TABLE 139 ASIA PACIFIC: SIMULATORS MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
  • TABLE 140 CHINA: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 141 CHINA: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 142 CHINA: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 143 CHINA: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 144 CHINA: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 145 CHINA: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 146 JAPAN: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 147 JAPAN: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 148 JAPAN: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 149 JAPAN: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 150 JAPAN: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 151 JAPAN: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 152 INDIA: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 153 INDIA: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 154 INDIA: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 155 INDIA: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 156 INDIA: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 157 INDIA: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 158 SOUTH KOREA: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 159 SOUTH KOREA: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 160 SOUTH KOREA: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 161 SOUTH KOREA: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 162 SOUTH KOREA: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 163 SOUTH KOREA: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 164 AUSTRALIA: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 165 AUSTRALIA: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 166 AUSTRALIA: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 167 AUSTRALIA: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 168 AUSTRALIA: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 169 AUSTRALIA: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 170 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 171 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 172 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 173 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 174 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 175 REST OF ASIA PACIFIC: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 176 MIDDLE EAST: SIMULATORS MARKET, BY COUNTRY, 2020–2022 (USD MILLION)
  • TABLE 177 MIDDLE EAST: SIMULATORS MARKET, BY COUNTRY, 2023–2028 (USD MILLION)
  • TABLE 178 MIDDLE EAST: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 179 MIDDLE EAST: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 180 MIDDLE EAST: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 181 MIDDLE EAST: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 182 MIDDLE EAST: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 183 MIDDLE EAST: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 184 MIDDLE EAST: SIMULATORS MARKET, BY APPLICATION, 2020–2022 (USD MILLION)
  • TABLE 185 MIDDLE EAST: SIMULATORS MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
  • TABLE 186 UAE: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 187 UAE: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 188 UAE: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 189 UAE: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 190 UAE: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 191 UAE: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 192 SAUDI ARABIA: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 193 SAUDI ARABIA: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 194 SAUDI ARABIA: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 195 SAUDI ARABIA: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 196 SAUDI ARABIA: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 197 SAUDI ARABIA: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 198 REST OF MIDDLE EAST: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 199 REST OF MIDDLE EAST: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 200 REST OF MIDDLE EAST: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 201 REST OF MIDDLE EAST: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 202 REST OF MIDDLE EAST: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 203 REST OF MIDDLE EAST: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 204 REST OF THE WORLD: SIMULATORS MARKET, BY REGION, 2020–2022 (USD MILLION)
  • TABLE 205 REST OF THE WORLD: SIMULATORS MARKET, BY REGION, 2023–2028 (USD MILLION)
  • TABLE 206 REST OF THE WORLD: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 207 REST OF THE WORLD: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 208 REST OF THE WORLD: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 209 REST OF THE WORLD: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 210 REST OF THE WORLD: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 211 REST OF THE WORLD: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 212 REST OF THE WORLD: SIMULATORS MARKET, BY APPLICATION, 2020–2022 (USD MILLION)
  • TABLE 213 REST OF THE WORLD: SIMULATORS MARKET, BY APPLICATION, 2023–2028 (USD MILLION)
  • TABLE 214 LATIN AMERICA: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 215 LATIN AMERICA: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 216 LATIN AMERICA: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 217 LATIN AMERICA: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 218 LATIN AMERICA: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 219 LATIN AMERICA: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 220 AFRICA: SIMULATORS MARKET, BY TYPE, 2020–2022 (USD MILLION)
  • TABLE 221 AFRICA: SIMULATORS MARKET, BY TYPE, 2023–2028 (USD MILLION)
  • TABLE 222 AFRICA: SIMULATORS MARKET, BY SOLUTION, 2020–2022 (USD MILLION)
  • TABLE 223 AFRICA: SIMULATORS MARKET, BY SOLUTION, 2023–2028 (USD MILLION)
  • TABLE 224 AFRICA: SIMULATORS MARKET, BY PLATFORM, 2020–2022 (USD MILLION)
  • TABLE 225 AFRICA: SIMULATORS MARKET, BY PLATFORM, 2023–2028 (USD MILLION)
  • TABLE 226 STRATEGIES ADOPTED BY KEY PLAYERS, 2022–2023
  • TABLE 227 DEGREE OF COMPETITION
  • TABLE 228 COMPANY FOOTPRINT
  • TABLE 229 APPLICATION FOOTPRINT
  • TABLE 230 PLATFORM FOOTPRINT
  • TABLE 231 REGION FOOTPRINT
  • TABLE 232 KEY START-UP/SMES
  • TABLE 233 COMPETITIVE BENCHMARKING OF KEY START-UPS/SMES
  • TABLE 234 SIMULATORS MARKET: PRODUCT LAUNCHES & DEVELOPMENTS, APRIL 2022–MAY 2023
  • TABLE 235 SIMULATORS MARKET: DEALS, APRIL 2020–DECEMBER 2023
  • TABLE 236 SIMULATORS MARKET: EXPANSIONS, 2023
  • TABLE 237 CAE INC.: COMPANY OVERVIEW
  • TABLE 238 CAE INC.: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 239 CAE INC.: PRODUCT DEVELOPMENTS
  • TABLE 240 CAE INC.: DEALS
  • TABLE 241 CAE INC: OTHERS
  • TABLE 242 THALES: COMPANY OVERVIEW
  • TABLE 243 THALES: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 244 THALES: DEALS
  • TABLE 245 L3HARRIS TECHNOLOGIES, INC.: COMPANY OVERVIEW
  • TABLE 246 L3HARRIS TECHNOLOGIES, INC.: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 247 L3HARRIS TECHNOLOGIES, INC.: DEALS
  • TABLE 248 SAAB AB: COMPANY OVERVIEW
  • TABLE 249 SAAB AB: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 250 SAAB AB: DEALS
  • TABLE 251 INDRA SISTEMAS, S.A.: COMPANY OVERVIEW
  • TABLE 252 INDRA SISTEMAS, S.A.: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 253 INDRA SISTEMAS, S.A.: PRODUCT DEVELOPMENTS
  • TABLE 254 INDRA SISTEMAS, S.A.: DEALS
  • TABLE 255 BOEING: COMPANY OVERVIEW
  • TABLE 256 BOEING: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 257 BOEING: DEALS
  • TABLE 258 FLIGHTSAFETY INTERNATIONAL: COMPANY OVERVIEW
  • TABLE 259 FLIGHTSAFETY INTERNATIONAL: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 260 FLIGHTSAFETY INTERNATIONAL: DEALS
  • TABLE 261 RAYTHEON TECHNOLOGIES: COMPANY OVERVIEW
  • TABLE 262 RAYTHEON TECHNOLOGIES: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 263 RAYTHEON TECHNOLOGIES: DEALS
  • TABLE 264 TRU SIMULATION + TRAINING INC.: COMPANY OVERVIEW
  • TABLE 265 TRU SIMULATION + TRAINING INC.: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 266 TRU SIMULATION + TRAINING INC.: DEALS
  • TABLE 267 ECA GROUP: COMPANY OVERVIEW
  • TABLE 268 ECA GROUP: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 269 CRUDEN: COMPANY OVERVIEW
  • TABLE 270 CRUDEN: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 271 CRUDEN: DEALS
  • TABLE 272 CRUDEN: OTHERS
  • TABLE 273 VESARO: COMPANY OVERVIEW
  • TABLE 274 VESARO: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 275 VESARO: DEALS
  • TABLE 276 SIMWORX: COMPANY OVERVIEW
  • TABLE 277 SIMWORX: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 278 SIMWORX: DEALS
  • TABLE 279 CXC SIMULATIONS: COMPANY OVERVIEW
  • TABLE 280 CXC SIMULATIONS: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 281 CXC SIMULATIONS: PRODUCT DEVELOPMENTS
  • TABLE 282 NEXT LEVEL RACING: COMPANY OVERVIEW
  • TABLE 283 NEXT LEVEL RACING: PRODUCTS/SOLUTIONS/SERVICES OFFERED
  • TABLE 284 NEXT LEVEL RACING: DEALS
  • TABLE 285 TECKNOTROVE.: COMPANY OVERVIEW
  • TABLE 286 QUANTUM3D: COMPANY OVERVIEW
  • TABLE 287 SIMLAT INC.: COMPANY OVERVIEW
  • TABLE 288 FIDELITY TECHNOLOGIES CORPORATION: COMPANY OVERVIEW
  • TABLE 289 EURAMEC: COMPANY OVERVIEW
  • TABLE 290 PACIFIC SIMULATORS LTD.: COMPANY OVERVIEW
  • TABLE 291 AVT SIMULATION: COMPANY OVERVIEW
  • TABLE 292 AVION GROUP: COMPANY OVERVIEW
  • TABLE 293 PRECISION FLIGHT CONTROLS: COMPANY OVERVIEW
  • TABLE 294 SIMXPERIENCE: COMPANY OVERVIEW
  • TABLE 295 PRO RACING SIMULATORS LIMITED: COMPANY OVERVIEW
  • TABLE 296 GFORCEFACTORY B.V.: COMPANY OVERVIEW
LIST OF FIGURES
 
  • FIGURE 1 SIMULATORS MARKET SEGMENTATION
  • FIGURE 2 RESEARCH PROCESS FLOW
  • FIGURE 3 RESEARCH DESIGN
  • FIGURE 4 BOTTOM-UP APPROACH
  • FIGURE 5 TOP-DOWN APPROACH
  • FIGURE 6 DATA TRIANGULATION
  • FIGURE 7 PRODUCTS SEGMENT TO ACQUIRE MAXIMUM SHARE IN 2028
  • FIGURE 8 MARITIME TO BE LARGEST SEGMENT DURING FORECAST PERIOD
  • FIGURE 9 MILITARY TRAINING TO HOLD LEADING MARKET POSITION DURING FORECAST PERIOD
  • FIGURE 10 ASIA PACIFIC TO BE FASTEST-GROWING MARKET DURING FORECAST PERIOD
  • FIGURE 11 INTEGRATION OF ADVANCED TECHNOLOGIES AND COST-EFFECTIVENESS TO DRIVE GROWTH
  • FIGURE 12 AIR TO BE LARGEST SEGMENT DURING FORECAST PERIOD
  • FIGURE 13 FULL MISSION BRIDGE SIMULATORS TO HOLD LARGEST MARKET SHARE IN 2028
  • FIGURE 14 PRODUCTS TO SURPASS SERVICES SEGMENT DURING FORECAST PERIOD
  • FIGURE 15 NORTH AMERICA TO BE LARGEST MARKET DURING FORECAST PERIOD
  • FIGURE 16 SIMULATORS MARKET DYNAMICS
  • FIGURE 17 GLOBAL DEMAND FOR NEW PILOTS, 2022–2042
  • FIGURE 18 TRENDS AND DISRUPTIONS IMPACTING CUSTOMERS’ BUSINESSES
  • FIGURE 19 RECESSION IMPACT ANALYSIS
  • FIGURE 20 IMPORT DATA, BY COUNTRY, 2019–2022 (USD THOUSAND)
  • FIGURE 21 EXPORT DATA, BY COUNTRY, 2019–2022 (USD THOUSAND)
  • FIGURE 22 AVERAGE SELLING PRICE TREND OF SIMULATORS, BY PLATFORM (USD MILLION)
  • FIGURE 23 AVERAGE SELLING PRICE TREND OF SIMULATORS, BY REGION (USD MILLION)
  • FIGURE 24 ECOSYSTEM MAPPING
  • FIGURE 25 VALUE CHAIN ANALYSIS
  • FIGURE 26 SUPPLY CHAIN ANALYSIS
  • FIGURE 27 PORTER’S FIVE FORCES ANALYSIS
  • FIGURE 28 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS OF SIMULATORS, BY PLATFORM
  • FIGURE 29 KEY BUYING CRITERIA FOR SIMULATORS, BY PLATFORM
  • FIGURE 30 PATENTS ANALYSIS
  • FIGURE 31 SIMULATORS MARKET, BY SOLUTION, 2023–2028
  • FIGURE 32 SIMULATORS MARKET, BY PLATFORM, 2023–2028
  • FIGURE 33 SIMULATORS MARKET, BY TYPE, 2023–2028
  • FIGURE 34 SIMULATORS MARKET, BY APPLICATION, 2023–2028
  • FIGURE 35 SIMULATORS MARKET, BY TECHNIQUE, 2023–2028
  • FIGURE 36 SIMULATORS MARKET, BY REGION, 2023–2028
  • FIGURE 37 NORTH AMERICA: SIMULATORS MARKET SNAPSHOT
  • FIGURE 38 EUROPE: SIMULATORS MARKET SNAPSHOT
  • FIGURE 39 ASIA PACIFIC: SIMULATORS MARKET SNAPSHOT
  • FIGURE 40 MIDDLE EAST: SIMULATORS MARKET SNAPSHOT
  • FIGURE 41 REST OF THE WORLD: SIMULATORS MARKET SNAPSHOT
  • FIGURE 42 MARKET RANKING OF KEY PLAYERS, 2022
  • FIGURE 43 REVENUE ANALYSIS OF KEY PLAYERS, 2020–2022
  • FIGURE 44 MARKET SHARE ANALYSIS OF KEY PLAYERS, 2022
  • FIGURE 45 COMPANY EVALUATION MATRIX, 2022
  • FIGURE 46 START-UP/SME EVALUATION MATRIX, 2022
  • FIGURE 47 CAE INC.: COMPANY SNAPSHOT
  • FIGURE 48 THALES: COMPANY SNAPSHOT
  • FIGURE 49 L3HARRIS TECHNOLOGIES, INC.: COMPANY SNAPSHOT
  • FIGURE 50 SAAB AB: COMPANY SNAPSHOT
  • FIGURE 51 INDRA SISTEMAS, S.A.: COMPANY SNAPSHOT
  • FIGURE 52 BOEING: COMPANY SNAPSHOT
  • FIGURE 53 RAYTHEON TECHNOLOGIES: COMPANY SNAPSHOT

This research study on the simulator market involved the extensive use of secondary sources, directories, and databases such as Hoovers, Bloomberg BusinessWeek, and Factiva to identify and collect information relevant to the market. Primary sources included industry experts, service providers, manufacturers, solution providers, technology developers, alliances, and organizations related to all segments of this industry's value chain. In-depth interviews with primary respondents, including key industry participants, subject matter experts, industry consultants, and C-level executives, were conducted to obtain and verify critical qualitative and quantitative information about the simulator's market and assess the market's growth prospects.

Secondary Research

The market share of companies in the simulators market was determined using the secondary data acquired through paid and unpaid sources and analyzing the product portfolios of major companies operating in the market. These companies were rated based on the performance and quality of their products. Primary sources further validated these data points.

Secondary sources referred to for this research study on the simulators market included government sources, such as GAMA (General Aviation Manufacturer Association), FlightGlobal Commercial Simulator Consensus (2021), FlightGlobal Military Simulator Consensus (2021), International Air Transport Association (IATA), Boeing Outlook 2023, Airbus Outlook 2023, and federal and state governments of various countries; corporate filings, such as annual reports, investor presentations, and financial statements; and trade, business, and professional associations; among others. Secondary data was collected and analyzed to determine the overall size of the simulator market, which was further validated by primary respondents.

Primary Research

Extensive primary research was conducted after acquiring information regarding the simulator market scenario through secondary research. Several primary interviews were conducted with market experts from both the demand and supply sides across major countries of North America, Europe, Asia Pacific, the Middle East, and ROW, which includes Africa and Latin America. Primary data was collected through questionnaires, emails, and telephonic interviews.

Simulators Market
 Size, and Share

To know about the assumptions considered for the study, download the pdf brochure

Market Size Estimation

  • Both top-down and bottom-up approaches were used to estimate and validate the size of the simulator market.
  • Key players were identified through secondary research, and their market ranking was determined through primary and secondary research. This included a study of annual and financial reports of the top market players and extensive interviews of leaders, including CEOs, directors, and marketing executives.
  • All percentage shares, splits, and breakdowns were determined using secondary sources and verified through primary sources. All possible parameters that affect the markets covered in this research study were accounted for, viewed in extensive detail, verified through primary research, and analyzed to obtain the final quantitative and qualitative data. This data was consolidated, enhanced with detailed inputs, analyzed by MarketsandMarkets, and presented in this report.

Market size estimation methodology: Bottom-up Approach

Simulators Market
 Size, and Bottom-up Approach

Market size estimation methodology: Top-down Approach

Simulators Market
 Size, and Top-down Approach

Data triangulation

After arriving at the overall size of the simulator market from the market size estimation process explained above, the total market was split into several segments and subsegments. Wherever applicable, data triangulation and market breakdown procedures explained below were implemented to complete the overall market engineering process and arrive at the exact statistics for various market segments and subsegments. The data was triangulated by studying various factors and trends from both the demand and supply sides. Additionally, the market size was validated using both top-down and bottom-up approaches.

Market Definition

A simulator is a system that combines software and hardware to simulate training.

Simulators constitute a dynamic market encompassing specialized devices designed to replicate real-world environments for training, skill development, and entertainment purposes. These devices leverage advanced technologies, including virtual reality (VR), augmented reality (AR), and haptic feedback, to provide users with highly realistic and immersive experiences. Simulators find extensive applications across diverse industries, notably in aviation for pilot training, automotive for driver education, healthcare for medical procedures, and the gaming sector for recreational purposes.  Training through simulators can be provided via three techniques: live, virtual & constructive Simulator, synthetic environment Simulator, and gaming Simulator.

Key trends driving the simulator market include ongoing technological advancements, resulting in enhanced graphics and Simulator capabilities. The demand for simulators is notably rising in response to the need for risk-free training environments, especially in high-stakes professions where safety and precision are paramount. Additionally, the entertainment sector is experiencing a surge in demand for immersive simulators, contributing to the market's expansion.

The global simulator market caters to a wide range of clients, including commercial enterprises, government agencies, and individual consumers. Despite challenges such as initial costs and the necessity for regular updates, the market presents substantial opportunities for manufacturers and developers to create cost-effective solutions and establish lasting partnerships. As industries prioritize safety, efficiency, and skill development, the simulators market is poised for sustained growth, fostering a competitive landscape driven by innovation and evolving user requirements.

Stakeholders

Various stakeholders of the market are listed below:

  • Simulator Manufactures
  • Air, Land, and Naval Platform Manufacturers
  • Technology Providers
  • System Integrators
  • Transport Industry Players
  • Simulator Service Providers
  • Pilot Training Institutes
  • Regulatory Bodies
  • Simulator Suppliers and Distributors
  • Software Providers
  • End Users

Report Objectives

  • To define, describe, and forecast the size of the simulators market based on platform, solution, application, type, technique, and region from 2023 to 2028
  • To forecast the size of market segments with respect to five major regions, namely North America, Europe, Asia Pacific, the Middle East, and the Rest of the world
  • To identify and analyze key drivers, restraints, opportunities, and challenges influencing the growth of the market
  • To strategically analyze micromarkets1  with respect to individual growth trends, prospects, and their contribution to the market
  • To analyze opportunities for stakeholders in the market by identifying key market trends
  • To analyze competitive developments such as contracts, acquisitions, expansions, agreements, joint ventures and partnerships, product developments, and research and development (R&D) activities in the market
  • To provide a detailed competitive landscape of the -market, in addition to an analysis of business and corporate strategies adopted by leading market players
  • To strategically profile key market players and comprehensively analyze their core competencies2

1Micromarkets are referred to as the segments and subsegments of the Simulator markets considered in the scope of the report.

2Core competencies of companies were captured in terms of their key developments and key strategies adopted to sustain their positions in the market.

Available customizations

Along with the market data, MarketsandMarkets offers customizations as per the specific needs of companies. The following customization options are available for the report:

Product Analysis

  • Product matrix, which gives a detailed comparison of the product portfolio of each company

Regional Analysis

  • Further breakdown of the market segments at the country level

Company Information

  • Detailed analysis and profiling of additional market players (up to 5)
Custom Market Research Services

We will customize the research for you, in case the report listed above does not meet with your exact requirements. Our custom research will comprehensively cover the business information you require to help you arrive at strategic and profitable business decisions.

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Report Code
AS 6018
Published ON
Jan, 2024
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