The research process for this technical, market-oriented, and commercial study of the GPU as a Service market included the systematic gathering, recording, and analysis of data about companies operating in the market. It involved the extensive use of secondary sources, directories, and databases (Factiva, Oanda, and OneSource) to identify and collect relevant information. In-depth interviews were conducted with various primary respondents, including experts from core and related industries and preferred manufacturers, to obtain and verify critical qualitative and quantitative information as well as to assess the growth prospects of the market. Key players in the GPU as a Service market were identified through secondary research, and their market rankings were determined through primary and secondary research. This included studying annual reports of top players and interviewing key industry experts, such as CEOs, directors, and marketing executives.
Secondary Research
In the secondary research process, various secondary sources were used to identify and collect information for this study. These include annual reports, press releases, and investor presentations of companies, whitepapers, certified publications, and articles from recognized associations and government publishing sources. Research reports from a few consortiums and councils were also consulted to structure qualitative content. Secondary sources included corporate filings (such as annual reports, investor presentations, and financial statements); trade, business, and professional associations; white papers; Journals and certified publications; articles by recognized authors; gold-standard and silver-standard websites; directories; and databases. Data was also collected from secondary sources, such as the International Trade Centre (ITC), and the International Monetary Fund (IMF).
List of key secondary sources
Source
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Web Link
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European Association for Artificial Intelligence
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https://eurai.org/
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Association for Machine Learning and Application (AMLA)
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https://www.icmla-conference.org/
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Association for the Advancement of Artificial Intelligence
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https://aaai.org/
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Generative AI Association (GENAIA)
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https://www.generativeaiassociation.org/
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International Monetary Fund
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https://www.umaconferences.com/
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Primary Research
Extensive primary research was accomplished after understanding and analyzing the t GPU as a Service market scenario through secondary research. Several primary interviews were conducted with key opinion leaders from both demand- and supply-side vendors across four major regions—North America, Europe, Asia Pacific, and RoW. Approximately 30% of the primary interviews were conducted with the demand side, and 70% with the supply side. Primary data was collected through questionnaires, emails, and telephonic interviews. Various departments within organizations, such as sales, operations, and administration, were contacted to provide a holistic viewpoint in the report.
Note: Other designations include technology heads, media analysts, sales managers, marketing managers, and product managers.
The three tiers of the companies are based on their total revenues as of 2023 ? Tier 1: >USD 1 billion, Tier 2: USD 500 million–1 billion, and Tier 3: USD 500 million.
To know about the assumptions considered for the study, download the pdf brochure
Market Size Estimation
In the complete market engineering process, top-down and bottom-up approaches and several data triangulation methods have been used to perform the market size estimation and forecasting for the overall market segments and subsegments listed in this report. Extensive qualitative and quantitative analyses have been performed on the complete market engineering process to list the key information/insights throughout the report. The following table explains the process flow of the market size estimation.
The key players in the market were identified through secondary research, and their rankings in the respective regions determined through primary and secondary research. This entire procedure involved the study of the annual and financial reports of top players, and interviews with industry experts such as chief executive officers, vice presidents, directors, and marketing executives for quantitative and qualitative key insights. All percentage shares, splits, and breakdowns were determined using secondary sources and verified through primary sources. All parameters that affect the markets covered in this research study were accounted for, viewed in extensive detail, verified through primary research, and analyzed to obtain the final quantitative and qualitative data. This data was consolidated, supplemented with detailed inputs and analysis from MarketsandMarkets, and presented in this report.
Bottom-Up Approach
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The first step involved identifying key countries with a strong cloud computing penetration and a high number of data centers. Countries with significant AI adoption and robust technological infrastructure were prioritized.
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The second step measured GPUaaS adoption in each country to assess market demand, considering factors like AI workloads, enterprise adoption, and cloud service investments.
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The market was segmented by different categories, such as by service model, by deployment, by enterprise type, and by application using GPUaaS.
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The country-level data was agreegated to estimate regional and global market sizes.
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To confirm the global market size, primary interviews were conducted with major cloud service providers, GPU manufacturers, and enterprise customers leveraging GPUaaS.
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To determine the compound annual growth rate (CAGR) of the GPU as a Service market, both historical and projected market trends were analyzed by examining the industry's penetration rate, as well as the supply and demand in various application areas.
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All estimates at each stage were confirmed through discussions with key opinion leaders, including corporate executives (CXOs), directors, and sales heads, as well as industry experts from MarketsandMarkets.
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Several paid and unpaid information sources, such as annual reports, press releases, white papers, and databases, were also reviewed during the research process.
Top-Down Approach
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To estimate the global size of the GPUaaS market, the key companies providing GPUaaS solutions, included leading cloud service providers (CSPs) as well as startups in the ecosystem were identified through secondary research, and information was confirmed through brief discussions with industry experts.
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The product and service portfolios of these companies were thoroughly analyzed to determine their market contribution.
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The specific business segments within these companies that provide GPUaaS solutions was identified. The revenue generated by these units was assessed to understand their wallet share within the GPUaaS market. Additionally, partnerships, acquisitions, and strategic alliances related to GPUaaS were considered to estimate their market influence.
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The revenue from major GPUaaS players was aggregated, and extrapolated to estimate the global GPUaaS market size, considering industry trends, regional expansions, and technological advancements.
GPU as a Service Market : Top-Down and Bottom-Up Approach
Data Triangulation
After arriving at the overall size of the GPU as a Service market through the process explained above, the overall market has been split into several segments. Data triangulation procedures have been employed to complete the overall market engineering process and arrive at the exact statistics for all the segments, wherever applicable. The data has been triangulated by studying various factors and trends from both the demand and supply sides. The market has also been validated using both top-down and bottom-up approaches.
Market Definition
GPU as a Service (GPUaaS) is a cloud-based computing model that provides on-demand access to Graphics Processing Units (GPUs) for high-performance computing tasks. It enables businesses, researchers, and developers to leverage the parallel processing power of GPUs without the need for investing in expensive hardware infrastructure. GPUaaS is widely used in applications such as artificial intelligence (AI), machine learning (ML), deep learning, data analytics, and rendering-intensive tasks like 3D modeling and video processing. By offering scalable and flexible GPU resources, cloud providers help organizations optimize performance while reducing costs, enabling them to run complex workloads efficiently in a pay-as-you-go or subscription-based model.
Key Stakeholders
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Cloud Service Providers (CSPs)
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GPU Hardware Manufacturers
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Software & Platform Providers
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Enterprise Users
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Developers & Researchers
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Gaming & Content Creators
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Cloud Orchestration & Management Providers
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Data Center Operators
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Telecom & Networking Companies
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Regulatory Bodies & Industry Associations
Report Objectives
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To define, describe, segment, and forecast the size of the GPU as a Service market, in terms of service model, GPU type, business model, deployment, enterprise type, application, and region
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To forecast the size of the market segments for four major regions—North America, Europe, Asia Pacific, and RoW
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To give detailed information regarding drivers, restraints, opportunities, and challenges influencing the growth of the market
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To provide an value chain analysis, ecosystem analysis, case study analysis, patent analysis, Trade analysis, technology analysis, pricing analysis, key conferences and events, key stakeholders and buying criteria, Porter's five forces analysis, investment and funding scenario, and regulations pertaining to the market
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To provide a detailed overview of the value chain analysis of the GPU as a Service ecosystem
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To strategically analyze micromarkets1 with regard to individual growth trends, prospects, and contributions to the total market
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To analyze opportunities for stakeholders by identifying high-growth segments of the market
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To strategically profile the key players, comprehensively analyze their market positions in terms of ranking and core competencies2, and provide a competitive market landscape.
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To analyze strategic approaches such as product launches, acquisitions, agreements, and partnerships in the GPU as a Service market.
Available Customizations
With the given market data, MarketsandMarkets offers customizations according to the company’s specific needs. The following customization options are available for the report:
Company Information:
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Detailed analysis and profiling of additional market players (up to 7)
Growth opportunities and latent adjacency in GPU as a Service Market