The global volumetric video market is expected to be valued at USD 2.2 billion in 2023 and is projected to reach USD 7.6 billion by 2028; it is expected to grow at a CAGR of 28.6% from 2023 to 2028. Product launches, acquisitions, partnerships, collaborations, strategic alliances, and expansions are the major growth strategies adopted by the market players. These strategies have enabled them to efficiently fulfill the growing demand for volumetric video from different end-user industries and expand their global footprint by offering products in all the major regions.
Volumetric Video companies include:
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Microsoft Corporation (US)
Microsoft is a global leader offering software services, devices, and solutions. Microsoft is also among the few companies that provide cloud-based services to consumers and businesses. Operating systems, cross-device productivity applications, business solution applications, desktop and server management tools, software development tools, and video games are a few of the essential products offered by Microsoft. It also provides training and certification for computer system integrators and developers. In addition, it designs, manufactures, and sells devices such as PCs, tablets, gaming and entertainment consoles, and other intelligent devices and related accessories. The company offers cloud-based solutions that provide software and services.
Microsoft also offers solution support, consulting services, and online advertising to a global audience. Microsoft operates through three business segments: Productivity and Business Processes, Intelligent Cloud, and More Personal Computing. The Intelligent Cloud segment includes public, private, and hybrid server products and cloud services, such as Microsoft SQL Server, Visual Studio, System Center, related CALs, and Windows Server. Microsoft has its mixed reality capture studio located in San Francisco and has Microsoft-licensed and certified mixed reality studios such as Dimension (UK), Metastage (US), Jump Studio (South Korea), and Avatar Dimension (US). The company also has partnerships with companies across the value chain of the volumetric video market, such as 8th Wall, Volucap, and Littlstar.
Intel Corporation (US)
Intel Corporation was established in 1968 and has its headquarters in California, US. The company designs and develops critical products and technologies that power the cloud and the intelligent, connected world. Intel delivers computer, networking, and communication platforms to customers, including original equipment manufacturers (OEMs); original design manufacturers (ODMs); cloud and communications service providers; and industrial, communications, and automobile equipment manufacturers. The company operates through six business segments: Client Computing Group (CCG), Data Center Group (DCG), Internet of Things Group (IoTG), Non-volatile Memory Solutions Group (NSG), Programmable Solutions Group (PSG), and All Other.
Intel is one of the key players in the global volumetric video market, offering advanced volumetric video solutions to its customers worldwide. Intel's RealSense technology is a popular choice among companies that need depth-sensing capabilities for their volumetric video projects. Intel has employees in more than 46 countries and consumers in over 120 countries. Its key subsidiaries are Intel Americas, Inc. (US), Intel Asia Holding Limited (Hong Kong), Intel (UK) Limited (England and Wales), Intel Israel Holdings B.V. (Netherlands), Intel Kabushiki Kaisha (Japan), Intel Mobile Communications GmbH (Germany), and Intel Semiconductor (Dalian) Ltd. (China).
4D Views (France)
4D Views is a company that specializes in volumetric video capture and processing technologies. The company focuses on delivering high-quality and fully packaged equipment for professional creative studios. It has developed a competent volumetric video format compatible with many software and hardware platforms. The company’s products support Android and iOS smartphones, Microsoft HoloLens, HTC Vive, and Oculus. 4D Views offers a proprietary volumetric video capture technology called 4D Capture, which captures dynamic 3D images of people, objects, and environments. This technology creates high-quality, photorealistic digital assets for virtual and augmented reality experiences.
The company provides the HOLOSYS volumetric video capture system. The system includes 4D Views' hardware and 4D Views' volumetric system software to produce high-quality volumetric video output. HOLOSYS Engines is compatible with Cinema4D, Unreal Engine, 3ds Max, Unity3D, Blender3D, Maya, and other programs. It is compatible with content delivery devices such as the Oculus series, HoloLens, Magic Leap One, ARKit & ARCore portable devices, HTC Vive series, and Lenovo Mirage.
Related Reports:
Volumetric Video Market by Volumetric Capture (Hardware, Software, Service), Content Delivery, Application (Sports, Events & Entertainment, Medical, Education & Training, Signage & Advertisement) and Region - Global Forecast to 2028
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