3D Projector Market

3D Projector Market by Technology (DLP, LCD, LCoS), Light Source (Laser, Metal Halide, Hybrid, LED), Brightness, Resolution, Application (Cinema, Education, Business, Events & Large Venues, Home Theater & Gaming) and Region - Global Forecast

Report Code: SE 7242 Jul, 2019, by marketsandmarkets.com

Updated on : Feb 01, 2023

[140 Pages Report] The 3D projector market size is projected to grow from USD 3.1 billion in 2019 to USD 4.4 billion by 2024; it is expected to grow at a CAGR of 7.1%. Increasing demand for 3D projectors in cinema and home theater applications, growing adoption of digital technologies in the education segment, and technological advancements in projectors are a few driving factors of the market.

3D Projector Market

Laser light source would grow at highest CAGR in 3D projector market during forecast period

Laser phosphor and RGB laser are the 2 types of laser sources used in 3D projectors. A few benefits of laser projectors include low to no replacement or maintenance costs; higher consistency brightness with an average laser source life of 20,000 h; precision color accuracy and stability; greater energy efficiency; and consistent brightness over its life cycle. Sony, BenQ, and Barco, and NEC are among the few companies that offer 3D laser projectors. Increasing adoption of laser projectors in various applications, particularly in cinema application, drives the growth for the market.

DLP technology to account for largest market share during forecast period

DLP projectors offer higher contrast and minimal pixelation of DLP technology to deliver superior image quality.

With sealed image mirror to keep DLP chip dustfree, DLP projectors offer easy maintainence and is one of the important features. DLP projectors can withstand harsh environment and are compatible with high-definition TV programs and high-definition DVD content, offering clear, sharp, and vivid images. Such factors contribute to higher adoption of DLP projectors, which, in turn, drives the growth of the market.

3D Projector Market

APAC to grow at highest CAGR in 3D projector market during forecast period

Increasing adoption of advanced technologies in the entertainment segment in APAC provides an opportunity for the growth of the market. There has been observed a growing preference for 3D movies from the audience in APAC countries. For instance, various production houses have started releasing 3D versions of films exclusively for China owing to the developing interest of audience toward 3D movies. According to the State Administration of Press, Publication, Radio, Film, and Television (SAPPRFT), China is expected to have over 60,000 cinema screens by 2020. An increasing number of movie screens and interest of veiwers in 3D movies drives the growth of the market in APAC. Increasing demand for home theater and gaming projectors provide an opportunity for the market in APAC as there are many players offering projectors at low cost for home theater applications.

Key Market Players

Sony Corporation (Japan), Optoma (Taiwan), Seiko Epson Corporation (Japan), Barco (Belgium), Vivitek Corporation (Taiwan), Panasonic Corporation (Japan), BenQ Corporation (Taiwan), NEC Display Solutions (Japan), Christie Digital (US), Viewsonic (US), JVCKenwood Corporation (Japan), Digital Projection (UK), Wolf Cinema (US), Dukane (US), Acer Inc. (Taiwan), Boxlight (US), InFocus Corporation (US), Sim2 BV (Italy), Dell (US), and Canon Inc. (Japan) are among a few major players in the 3D projector market.

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Scope of the Report
:

Report Metric

Details

Report Name

3D Projector Market

Base year

2018

Forecast period

2019–2024

Forecast units

Value in terms of USD million and billion

Segments covered

Product, System Type, Software & Services, Function, Industry, and Region

Geographic regions covered

North America, APAC, Europe, and RoW

Companies covered

Sony Corporation (Japan), Optoma (Taiwan), Seiko Epson Corporation (Japan), Barco (Belgium), Vivitek Corporation (Taiwan), Panasonic Corporation (Japan), BenQ Corporation (Taiwan), NEC Display Solutions (Japan), Christie Digital (US), Viewsonic (US), JVCKenwood Corporation (Japan), Digital Projection (UK), Wolf Cinema (US), Dukane (US), Acer Inc. (Taiwan), Boxlight (US), InFocus Corporation (US), Sim2 BV (Italy), Dell (US), and Canon Inc. (Japan).

This research report categorizes the 3D projector market by technology, light source, brightness, resolution, application, and geography

By Technology:

  • DLP
  • LCD
  • LCoS

By Light Source:

  • Laser
  • LED
  • Hybrid
  • Metal Halide
  • Others

By Brightness:

  • Less than 2,000 lumens
  • 2,000 to 3,999 lumens
  • 4,000 to 9,999 lumens
  • 10,000 and above lumens

By Resolution:

  • VGA
  • XGA
  • HD & Full HD
  • 4K and Above

By Application:

  • Cinema
  • Education
  • Business
  • Home Theater & Gaming
  • Events & Large Venues
  • Others

Geographic Analysis

  • North America
  • Europe
  • APAC
  • RoW

Recent Developments

  • In April 2019, Epson introduced 2 new Home Cinema projectors, Home Cinema 5050UB and wireless Home Cinema 5050UBe 4K PRO-UHD projectors
  • In December 2018, Optoma introduced 2 new 4K UHD projectors 4K550 and 4K550ST that are designed for professional, corporate, and house of worship environment.
  • In September 2018, Sony announced the launch of 3 new home cinema projector models, VPL-VW995ES, VPL-VW695ES, and VPL-VW295ES that come with evolved 4K Motionflow technology.
  • In May 2018, Barco introduced a new range of laser projectors—the XDL. The projectors are used for large venues and events.
  • In April 2018, Cineworld Group (UK) signed a deal with Barco laser projectors for 600 movie screens worldwide.

Key Questions Addressed by the Report

  • Which are the leading applications in the 3D projector market?
  • Which are leading and high growth technologies for the 3D projector market?
  • Which region would lead the 3D projector market during the forecast period?
  • What strategies are adopted by 3D projector players to stay ahead in the market?
  • What are the growth perspectives of this market in different regions?
  • What are drivers, opportunities, restraints, and challenges that influence the growth of the 3D projector market?

Frequently Asked Questions (FAQ):

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Table of Contents

1 Introduction (Page No. - 16)
    1.1 Study Objectives
    1.2 Definition
    1.3 Study Scope
           1.3.1 Markets Covered
           1.3.2 Years Considered
    1.4 Currency
    1.5 Stakeholders

2 Research Methodology (Page No. - 19)
    2.1 Research Data
           2.1.1 Secondary Data
                    2.1.1.1 Secondary Sources
           2.1.2 Primary Data
                    2.1.2.1 Breakdown of Primaries
                    2.1.2.2 Key Data From Primary Sources
                    2.1.2.3 Key Industry Insights
    2.2 Market Size Estimation
           2.2.1 Bottom-Up Approach
           2.2.2 Top-Down Approach
    2.3 Market Breakdown and Data Triangulation
    2.4 Research Assumptions

3 Executive Summary (Page No. - 28)

4 Premium Insights (Page No. - 32)
    4.1 Attractive Opportunities in 3D Projector Market
    4.2 3D Projector Market, By Technology and Region
    4.3 Country-Wise 3D Projector Market Growth Rate

5 Market Overview (Page No. - 35)
    5.1 Introduction
    5.2 Market Dynamics
           5.2.1 Drivers
                    5.2.1.1 Adoption of 3D Projectors in Cinema Halls
                    5.2.1.2 Digitalization in Education Sector
                    5.2.1.3 Technological Advancements in 3D Projectors
           5.2.2 Restraints
                    5.2.2.1 Technological Constraints With DLP Projectors and Metal Halide Light Source
           5.2.3 Opportunities
                    5.2.3.1 Increasing Use of 3D Projectors for Events, Exhibitions, and Museums
                    5.2.3.2 Rise in Importance of Laser-Based 3D Projectors
           5.2.4 Challenges
                    5.2.4.1 LED Screens as Substitutes to Projectors

6 3D Projector Market, By Technology (Page No. - 38)
    6.1 Introduction
    6.2 DLP
           6.2.1 High Native Contrast Offered By DLP Projectors Drives the Growth of Market
    6.3 LCD
           6.3.1 Factors Including Low Power Consumption and Low Maintenance Cost Drives the Growth of Market
    6.4 LCOS
           6.4.1 Market for LCOS Based 3D Projectors With Laser Light Source to Grow at A Significant Rate

7 3D Projector Market, By Light Source (Page No. - 49)
    7.1 Introduction
    7.2 Laser
           7.2.1 Higher Consistency Brightness, With A Longer Lamp Life Offered By 3D Laser Projector to Drive the Growth of Market
    7.3 LED
           7.3.1 Market Growth Driven By Increasing Need for Low Maintenance Cost Projectors
    7.4 Hybrid
           7.4.1 Benefits Offered Including Better Image Quality and Longer Light Source Life to Drive Growth of 3D Projector Market
    7.5 Metal Halide
           7.5.1 Metal Halide Lamp to Hold Largest Share of 3D Projector Market
    7.6 Others

8 3D Projector Market, By Brightness (Page No. - 56)
    8.1 Introduction
    8.2 Less Than 2,000 Lumens
           8.2.1 Market Driven By Applications Like Home Entertainment, Education, and Business
    8.3 2,000 to 3,999 Lumens
           8.3.1 3D Projectors With Brightness From 2,000 Lumens to 3,999 Lumens to Lead Market
    8.4 4,000 to 9,999 Lumens
           8.4.1 Market for 3D Projectors Offering 4,000 to 9,999 Lumens Brightness to Grow at A Significant Rate
    8.5 10,000 & Above Lumens
           8.5.1 Increasing Demand for Higher Lumens 3D Projectors in Events and Large Venues to Drive the Growth of Market

9 3D Projector Market, By Resolution (Page No. - 62)
    9.1 Introduction
    9.2 VGA
           9.2.1 Market Driven By Super Video Graphics Array and Wide Video Graphics Array Projectors
    9.3 XGA
           9.3.1 Market for DLP Based 3D Projectors Offering XGA Resolution to Grow at A Significant Rate
    9.4 HD & Full HD
           9.4.1 High Quality Image Displayed By HD & Full HD Resolution 3D Projector Drives the Growth of Market
    9.5 4K and Above
           9.5.1 Increasing Demand for Better Resolution of Projector to Provide Opportunities for the Market

10 3D Projector Market, By Application (Page No. - 68)
     10.1 Introduction
     10.2 Cinema
             10.2.1 Increasing Adoption of Digital Screens Drives the Growth of Market
     10.3 Education
             10.3.1 Increasing Interests From End-Users for Interactive Projectors Provides Opportunity for the Market
     10.4 Business
             10.4.1 DLP Projectors to Lead Market for Business Application
     10.5 Home Theater and Gaming
             10.5.1 Availability of Low Cost Projectors Provides Opportunity for Home Cinema and Gaming Application
     10.6 Events and Large Venues
             10.6.1 Increasing Requirements of High Brightness and Quality Images Drives the Growth of Market
     10.7 Others

11 Geographic Analysis (Page No. - 82)
     11.1 Introduction
     11.2 North America
             11.2.1 US
                        11.2.1.1 Increasing Investments in Education Sector Propels Growth of Market
             11.2.2 Canada
                        11.2.2.1 Cinema and Events Important Applications for 3D Projector Market in Country
             11.2.3 Mexico
                        11.2.3.1 Educational Sector to Contribute Significantly to 3D Projector Market in This Country
     11.3 Europe
             11.3.1 Germany
                        11.3.1.1 Emerging Technologies Like Virtual Reality to Provide Opportunity for the Market
             11.3.2 UK
                        11.3.2.1 Events and Exhibition One of the Important Application Areas for UK Market
             11.3.3 France
                        11.3.3.1 Cinema and Events to Play Important Role in 3D Projector Market
             11.3.4 Italy
                        11.3.4.1 Growing Tourism Industry to Provide Opportunity for the Market
             11.3.5 Rest of Europe
     11.4 APAC
             11.4.1 China
                        11.4.1.1 Rising Number of 3D Movie Screens and Increasing Adoption of Projectors for Home Theatre Application Fuel the Growth of Market
             11.4.2 Japan
                        11.4.2.1 Different Developments Carried Out By Leading Players Play Important Role in 3D Projector Market
             11.4.3 India
                        11.4.3.1 Increasing Adoption of Digital Technologies in Education Sector to Provide Opportunity for the Market
             11.4.4 South Korea
                        11.4.4.1 Adoption of Laser Projectors in Cinema Application to Drive the Growth Market
             11.4.5 Rest of APAC
     11.5 RoW
             11.5.1 Middle East & Africa
                        11.5.1.1 Increasing Number of Cinema Screens to Provide Significant Growth Opportunities for the Market
             11.5.2 South America
                        11.5.2.1 Events and Cinema are Important Applications for 3D Projector Market

12 Competitive Landscape (Page No. - 95)
     12.1 Overview
     12.2 Market Ranking Analysis
             12.2.1 Product Launches
             12.2.2 Agreements, Collaborations, Partnerships, and Contracts
             12.2.3 Mergers & Acquisitions
             12.2.4 Expansion
     12.3 Competitive Leadership Mapping
             12.3.1 Visionary Leaders
             12.3.2 Dynamic Differentiators
             12.3.3 Innovators
             12.3.4 Emerging Players

13 Company Profile (Page No. - 101)
(Business Overview, Products Offered, Recent Developments, SWOT Analysis, and MnM View)*
     13.1 Introduction
     13.2 Key Players
             13.2.1 Sony
             13.2.2 Optoma
             13.2.3 Epson
             13.2.4 Barco
             13.2.5 Vivitek Corporation
             13.2.6 Benq
             13.2.7 Christie Digital
             13.2.8 Jvckenwood (JVC)
             13.2.9 NEC Display Solutions, Ltd.
             13.2.10 Panasonic
             13.2.11 Viewsonic
     13.3 Other Key Players
             13.3.1 Acer
             13.3.2 Boxlight
             13.3.3 Canon
             13.3.4 Dell
             13.3.5 Digital Projection
             13.3.6 Dukane
             13.3.7 Infocus
             13.3.8 Sim2
             13.3.9 Wolf Cinema

*Details on Business Overview, Products Offered, Recent Developments, SWOT Analysis, and MnM View Might Not Be Captured in Case of Unlisted Companies.

14 Appendix (Page No. - 134)
     14.1 Discussion Guide
     14.2 Knowledge Store: Marketsandmarkets’ Subscription Portal
     14.3 Available Customizations
     14.4 Related Reports
     14.5 Author Details


List of Tables (64 Tables)

Table 1 3D Projector Market, By Technology, 2015–2024 (USD Million)
Table 2 Market for DLP-Based 3D Projectors, By Resolution, 2015–2024 (USD Million)
Table 3 Market for DLP-Based 3D Projectors, By Light Source, 2015–2024 (USD Million)
Table 4 Market for DLP-Based 3D Projectors, By Application, 2015–2024 (USD Million)
Table 5 Market for DLP-Based 3D Projectors, By Region, 2015–2024 (USD Million)
Table 6 Market for LCD-Based 3D Projectors, By Resolution, 2015–2024 (USD Million)
Table 7 Market for LCD-Based 3D Projector, By Light Source, 2015–2024 (USD Million)
Table 8 Market for LCD-Based 3D Projectors, By Application, 2015–2024 (USD Million)
Table 9 Market for LCD-Based 3D Projectors, By Region, 2015–2024 (USD Million)
Table 10 Market for LCOS-Based 3D Projectors, By Resolution, 2015–2024 (USD Million)
Table 11 Market for LCOS-Based 3D Projectors, By Light Source, 2015–2024 (USD Million)
Table 12 Market for LCOS-Based 3D Projectors, By Application, 2015–2024 (USD Million)
Table 13 Market for LCOS-Based 3D Projectors, By Region, 2015–2024 (USD Million)
Table 14 3D Projector Market, By Light Source, 2015–2024 (USD Million)
Table 15 3D Laser Projector Market, By Technology, 2015–2024 (USD Million)
Table 16 3D Laser Projector Market, By Brightness, 2015–2024 (USD Million)
Table 17 3D Projector With Led Light Source Market, By Technology, 2015–2024 (USD Million)
Table 18 Market for Led Light Source-Based 3D Projector, By Brightness, 2015–2024 (USD Million)
Table 19 Market for Metal Halide-Based 3D Projectors, By Technology, 2015–2024 (USD Million)
Table 20 Market for Metal Halide-Based 3D Projectors, By Brightness, 2015–2024 (USD Million)
Table 21 Market for 3D Projectors Based on Other Light Source, By Brightness, 2015–2024 (USD Million)
Table 22 Market, By Brightness, 2015–2024 (USD Million)
Table 23 Market for Brightness Less Than 2,000 Lumens, By Light Source, 2015–2024 (USD Million)
Table 24 Market for Brightness Ranging From 2,000 to 3,999 Lumens, By Light Source, 2015–2024 (USD Million)
Table 25 Market for Brightness Ranging From 4,000 to 9,999 Lumens, By Light Source, 2015–2024 (USD Million)
Table 26 Market for Brightness of 10,000 and Above Lumens, By Light Source, 2015–2024 (USD Million)
Table 27 Market, By Resolution, 2015–2024 (USD Million)
Table 28 Market for 3D Projector With VGA Resolution, By Technology, 2015–2024 (USD Million)
Table 29 Market for 3D Projectors With XGA Resolution, By Technology, 2015–2024 (USD Million)
Table 30 Market for 3D Projectors With HD & Full HD Resolution, By Technology, 2015–2024 (USD Million)
Table 31 Market for 3D Projectors With 4K and Above Resolution, By Technology, 2015–2024 (USD Million)
Table 32 Market, By Application, 2015–2024 (USD Million)
Table 33 Market for Cinema, By Technology, 2015–2024 (USD Million)
Table 34 DLP-Based Market for Cinema, By Region, 2015–2024 (USD Million)
Table 35 LCOS-Based Market for Cinema, By Region, 2015–2024 (USD Million)
Table 36 Market for Education, By Technology, 2015–2024 (USD Million)
Table 37 DLP-Based Market for Education, By Region, 2015–2024 (USD Million)
Table 38 LCD-Based Market for Education, By Region, 2015–2024 (USD Million)
Table 39 LCOS-Based Market for Education, By Region, 2015–2024 (USD Million)
Table 40 Market for Business, By Technology, 2015–2024 (USD Million)
Table 41 Market for DLP-Based 3D Projectors for Business, By Region, 2015–2024 (USD Million)
Table 42 Market for LCD-Based 3D Projectors for Business, By Region, 2015–2024 (USD Million)
Table 43 Market for LCOS-Based 3D Projectors for Business, By Region, 2015–2024 (USD Million)
Table 44 Market for Home Theater and Gaming, By Technology, 2015–2024 (USD Million)
Table 45 Market for DLP-Based 3D Projectors for Home Theater and Gaming, By Region, 2015–2024 (USD Million)
Table 46 Market for LCD-Based 3D Projectors for Home Theater and Gaming, By Region, 2015–2024 (USD Million)
Table 47 Market for LCOS-Based 3D Projectors for Home Theater and Gaming, By Region, 2015–2024 (USD Million)
Table 48 Market for Events and Large Venues, By Technology, 2015–2024 (USD Million)
Table 49 Market for DLP-Based 3D Projectors for Events and Large Venues, By Region, 2015–2024 (USD Million)
Table 50 Market for LCD-Based 3D Projectors for Events and Large Venues, By Region, 2015–2024 (USD Million)
Table 51 Market for LCOS-Based 3D Projectors for Events and Large Venues, By Region, 2015–2024 (USD Million)
Table 52 Market for Other Applications, By Technology, 2015–2024 (USD Million)
Table 53 Market for DLP-Based 3D Projectors for Other Applications, By Region, 2015–2024 (USD Million)
Table 54 Market for LCD-Based 3D Projectors for Other Applications, By Region, 2015–2024 (USD Million)
Table 55 Market for LCOS-Based 3D Projectors for Other Applications, By Region, 2015–2024 (USD Million)
Table 56 Market, By Region, 2015–2024 (USD Million)
Table 57 Market in North America, By Country, 2015–2024 (USD Million)
Table 58 Market in Europe, By Country, 2015–2024 (USD Million)
Table 59 Market in APAC, By Country, 2015–2024 (USD Million)
Table 60 Market in RoW, By Region, 2015–2024 (USD Million)
Table 61 Product Launch, 2018–2019
Table 62 Agreement, Collaboration, Partnership, and Contract, 2017–2018
Table 63 Mergers & Acquisitions, 2019
Table 64 Expansion, 2018


List of Figures (43 Figures)

Figure 1 3D Projector Market: Research Design
Figure 2 Market: Process Flow of Market Size Estimation
Figure 3 3D Projector: Bottom-Up Approach
Figure 4 Market: Top-Down Approach
Figure 5 Data Triangulation
Figure 6 Assumptions for Research Study
Figure 7 DLP-Based 3D Projectors to Dominate the Market By 2024
Figure 8 Market for 3D Projector With Laser Light Source to Grow at Highest CAGR During Forecast Period
Figure 9 3D Projectors Offering HD & Full HD Resolution to Hold Largest Size of the Market By 2024
Figure 10 Market for 3D Projector Featuring 10,000 and Above Lumens to Grow at Highest CAGR During Forecast Period
Figure 11 Cinema to Grow at Highest CAGR in Market During Forecast Period
Figure 12 APAC to Account for Largest Share of Market By 2024
Figure 13 Growing Adoption of 3D Projectors in Cinema Theaters Along With Technological Advancement in 3D Projectors to Drive Market for 3D Projectors
Figure 14 DLP Technology and APAC to Hold Largest Share of Market By 2024
Figure 15 Market in China to Grow at Fastest Rate During Forecast Period
Figure 16 Market Dynamics
Figure 17 DLP Technology Based Market to Grow at Highest CAGR During Forecast Period
Figure 18 Market for DLP-Based 3D Projector With Laser Light Source to Grow at Highest CAGR During Forecast Period
Figure 19 3D DLP Projector in APAC to Hold Largest Market Share in 2024
Figure 20 3D Projectors Based on Laser Light Source to Grow at Highest CAGR During Forecast Period
Figure 21 3D Laser Projectors With DLP Technology to Dominate the Market During Forecast Period
Figure 22 Metal Halide-Based 3D Projectors With DLP Technology to Dominate the Market During Forecast Period
Figure 23 3D Projectors With Brightness From 2,000 to 3,999 Lumens to Hold Largest Size of the Market By 2024
Figure 24 3D Projectors With Metal Halide Light Source Offering Brightness Ranging From 2,000 to 3,999 Lumens to Hold Largest Market Size During Forecast Period
Figure 25 Market for 3D Projectors With Resolution of 4K & Above to Grow at Highest CAGR During Forecast Period
Figure 26 Market for DLP-Based 3D Projectors With HD and Full HD Resolution to Dominate the Market During Forecast Period
Figure 27 Market for Cinema Application to Grow at Highest CAGR During the Forecast Period
Figure 28 Market in APAC to Grow at Highest CAGR During Forecast Period
Figure 29 North America: Snapshot of 3D Projector Market
Figure 30 US to Dominate Market in North America By 2024
Figure 31 Europe: Snapshot of Market
Figure 32 France to Grow at Highest CAGR in European Market During Forecast Period
Figure 33 APAC: Snapshot of Market
Figure 34 China to Dominate Market in APAC By 2024
Figure 35 South America to Lead Market in RoW During Forecast Period
Figure 36 Organic and Inorganic Strategies Adopted By Companies Operating in Market
Figure 37 Market Player Ranking, 2018
Figure 38 Market (Global) Competitive Leadership Mapping (2018)
Figure 39 Sony: Company Snapshot
Figure 40 Epson: Company Snapshot
Figure 41 Barco: Company Snapshot
Figure 42 Jvckenwood: Company Snapshot
Figure 43 Panasonic: Company Snapshot

The study has involved 4 major activities in estimating the size of the 3D projector market. Exhaustive secondary research has been done to collect information on the market, the peer market, and the parent market. To validate these findings, assumptions, and sizing with industry experts across the value chain through primary research has been the next step. Both top-down and bottom-up approaches have been employed to estimate the total market size. After that, market breakdown and data triangulation methods have been used to estimate the market for segments and subsegments.

Secondary Research

In the secondary research process, various secondary sources such as Hoovers, Bloomberg BusinessWeek, and Factiva have been referred to identify and collect information for this study. These secondary sources included annual reports, press releases and investor presentations of companies, white papers, certified publications, articles by recognized authors, gold-standard and silver-standard websites, regulatory bodies, trade directories, and databases.

Primary Research

The 3D projector market comprises several stakeholders, such as projector manufacturers, component providers, among others in the supply chain. The demand side of this market includes various cinema, education, business, home theater, events & large venues. Various primary sources from both the supply and demand sides of the market have been interviewed to obtain qualitative and quantitative information. The breakdown of primary respondents is as follows:

3D Projector Market

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Market Size Estimation

Both top-down and bottom-up approaches have been used to estimate and validate the total size of the 3D projector market. These methods have also been used extensively to determine the size of various subsegments in the market. The research methodology used to estimate the market size is as follows:

  • Key players in the industry and markets have been identified through extensive secondary research.
  • The industry’s supply chain and market size, in terms of value, have been determined through primary and secondary research processes.
  • Players offering various types of projectors are considered; their revenue for 3D projectors has been observed to arrive at global numbers.
  • The market has further been narrowed down to obtain the splits for technology, light source, resolution, brightness, and applications.
  • Application trends for various regions including North America, Europe, APAC, and Row have been studied to provide further breakdown the market estimation.
  • All percentage shares, splits, and breakdowns have been determined using secondary sources and verified through primary sources.

Data Triangulation

After arriving at the overall market size—using the market size estimation processes as explained above—the market has been split into several segments and subsegments. To complete the entire market engineering process and arrive at the exact statistics of each market segment and subsegment, the data triangulation, and market breakdown procedures have been employed, wherever applicable. The data has been triangulated by studying various factors and trends from both the demand and supply sides in the 3D projector market.

Report Objectives

  • To describe and forecast the 3D projector market, in terms of value, by technology, resolution, light source, brightness, and application
  • To describe and forecast the 3D projector market, in terms of value, by region—North America, Europe, Asia Pacific (APAC), and Rest of the World (RoW)
  • To provide detailed information regarding major factors influencing market growth (drivers, restraints, opportunities, and challenges)
  • To strategically analyze micromarkets with respect to individual growth trends, future prospects, and contributions to the total market
  • To profile key players and comprehensively analyze their market positions in terms of ranking and core competencies, along with the detailing the competitive landscape for market leaders
  • To analyze competitive developments such as joint ventures, collaborations, agreements, contracts, partnerships, mergers and acquisitions, product launches and developments, and research and development (R&D) in the 3D projector market
  • To benchmark players within the market using proprietary "Competitive Leadership Mapping" framework, which analyzes market players on various parameters within the broad categories of business and product strategy

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