Head Mounted Display (HMD) Market

Head Mounted Display (HMD) Market Size, Share, Statistics and Industry Growth Analysis Report by Type, Technology (AR, VR), Application (Consumer, Commercial, Enterprise & Industry, Aerospace & Defense), Product Type (Head-mounted, eyewear), Component, Connectivity and Region - Global Forecast to 2029

Report Code: SE 1193 Dec, 2023, by marketsandmarkets.com

[246 Pages Report] The Head-mounted Display (HMD) Market Size is projected to reach USD 26.4 Billion by 2029 from USD 7.5 Billion in 2024 at a CAGR of 28.8% during the forecast period.

Growing investments by significant key players in the development of HMD, availability of low-cost HMDs, growing demand for AR and VR, technological advancements and growing digitalization, and Affordable microdisplay prices are some of the major factors driving the Head-mounted Display (HMD) industry growth globally.

Head Mounted Display (HMD) Market

Head Mounted Display (HMD) Market

Head Mounted Display (HMD) Market Forecast to 2029

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Head Mounted Display (HMDs)   Market Dynamics

Driver: Growing investments by significant key players in the development of HMD

The Head Mounted Display (HMDs) Market Growth is experiencing a dynamic surge driven by substantial investments from key industry players. Notably, Meta, a technology powerhouse, has committed over $21 billion to its Reality Labs division, underscoring its dedication to advancing VR technology. This significant financial boost is propelling the development of cutting-edge headsets and VR software, positioning Meta at the forefront of immersive experiences. Microsoft, another major contributor to the HMD landscape, is channeling substantial resources into its HoloLens series, with investments totaling billions. These funds are strategically allocated to drive advancements in augmented reality (AR) applications, particularly in enterprise solutions, showcasing Microsoft's commitment to shaping the future of mixed-reality experiences.

Restraint: Lack of design standardization for HMD design

The challenge in the Head-Mounted Display (HMD) market stems from the absence of standardized designs, posing hurdles for both manufacturers and users. The diverse designs across HMD products make it tough to establish consistent specifications, leading to interoperability issues. This lack of design standardization complicates the seamless integration of different HMD models and their compatibility with other technologies. Beyond the complexity introduced, it directly impacts the user experience, making it challenging for users to switch between different HMD models due to the absence of uniform designs.

Opportunity: Growing demand for lightweight HMDs and portable devices

In the dynamic world of Head-Mounted Displays (HMDs), there's a notable opportunity to meet the growing demand for lightweight and portable devices. Consumers now prioritize devices that are not only comfortable but also easy to carry. Recent advancements in the HMD market show a clear focus on creating HMDs that are compact and lightweight, offering users enhanced comfort for longer usage. A key development is the introduction of standalone VR and AR devices that operate without the need for external hardware, giving users more freedom to move around. Devices like the Oculus Quest series exemplify this trend, providing an all-in-one solution without the hassle of external sensors or connections.

Challenge: Lack of awareness

Ensuring widespread adoption of emerging technologies requires a comprehensive understanding of their specifications and applications. Unfortunately, there is a notable lack of awareness, particularly in developing countries, regarding AR and VR HMDs. Bridging this awareness gap is crucial for fostering acceptance among users. Companies play a pivotal role in this process by actively promoting the benefits of these products. Modern HMDs, equipped with advanced features, offer organizations a cost-effective entry point to unlock the potential of AR and VR technologies in their workflows and processes. By emphasizing the practical applications and value proposition of these HMDs, companies can contribute to the broader adoption of immersive technologies.

Head Mounted Display (HMDs) Market Ecosystem

The major players in the Head Mounted Display (HMDs) Market with a significant global presence include Meta (US), Sony (Japan), Microsoft (US), Samsung (South Korea), and Magic Leap, Inc. (US). These companies not only boast a comprehensive product portfolio but also have a strong geographic footprint.

Head Mounted Display (HMD) Market by Ecosystem

Display to account for the largest share of the Head-mounted Display (HMD) market during the forecast period.

The display market is expected to dominate the HMD market share during the forecast period. This growth is being driven by the increasing demand for HMDs in consumer applications, technological advancements in display technologies, and the decreasing cost of displays. Displays are essential components of HMDs, as they provide the visual experience that users want. Technological advancements in display technologies, such as the development of high-resolution displays and 3D viewing capabilities, are making HMDs more immersive and realistic. Additionally, the decreasing cost of displays is making HMDs more affordable and accessible to a wider range of consumers.

The increasing demand for HMDs in consumer applications, such as gaming, entertainment, and education, is driving the growth of the display market. Consumers are increasingly demanding high-quality displays that can provide an immersive and realistic experience. Additionally, the growing popularity of AR devices, which rely on displays to overlay digital information onto the real world, is further fueling demand for displays.

Consumer application to register the largest share during the forecast period.

The consumer application is expected to continue to lead the market for VR-based HMDs due to the increasing use of VR-based HMDs in gaming. HMDs are light in weight and head-worn display devices are available for playing 3D games. This makes them a more immersive and engaging way to play games than traditional gaming consoles or PCs. Companies such as Meta (US), HTC (Taiwan), and SONY (Japan) are manufacturing VR headsets for gaming. These headsets offer a variety of features, such as high-resolution displays, motion tracking, and haptic feedback. They also offer a wide range of games, including action games, puzzle games, and sports games. VR-based HMDs are also being used for other consumer applications, such as watching movies and TV shows, shopping, and education. However, gaming is expected to remain the most popular application for VR-based HMDs in the near future.

Asia Pacific is expected to register the highest growth during the forecast period.

The HMD market in Asia Pacific (APAC) is anticipated to experience the fastest growth due to the widespread adoption of AR and VR technologies in countries like China, Japan, and India. The region's large and expanding population, rising interest in gaming and entertainment, and the availability of cost-effective and lightweight HMDs are all contributing to this growth. Additionally, the ongoing development of consumer applications for HMDs in gaming, entertainment, education, and retail is fueling market expansion. The presence of prominent businesses like HTC Corporation, Sony Corporation, Lenovo Group Ltd., Acer Inc., Xiaomi, Inc., and LG Electronics Inc. in APAC is also a significant factor. These businesses are actively investing in research and development, further propelling the market's expansion.

Head Mounted Display (HMD) Market by Region

Head Mounted Display (HMD) Market Statistics by Region

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Key Market Players

The major players in the Head-mounted Display (HMD) Companies include National Instruments Corporation (US), Siemens Digital Industries Software (US), Brüel & Kjær (Denmark), Axiometrix Solutions (US), and HEAD Acoustics GmbH (Germany). These companies have used both organic and inorganic growth strategies such as product launches, acquisitions, and partnerships to strengthen their position in the market.

Head Mounted Display (HMD) Market Report Scope

Report Metric

Details

Estimated Market Size in 2024

USD 7.5 Billion

Projected Market Size in 2029

USD 26.4 Billion

Growth Rate

CAGR of 28.8%

Market size available for years

2020—2029

Base year

2023

Forecast period

2024—2029

Forecast Units

USD Millions/USD Billions and Million Units

Segments Covered

By Type, By Technology, By Component, By Product Type, By Connectivity, And By Application

Geographic regions covered

Americas, Europe, Asia Pacific, and the Rest of the World

Companies covered

Meta (US), Sony (Japan), Microsoft (US), Samsung (South Korea), Magic Leap, Inc. (US), ByteDance (China), DPVR (China), Sieko Epson Corporation (Japan), HTC (Taiwan),  and Vuzix (US).

Head Mounted Display (HMD) Market Highlights

The study segments the HMD market based on type, technology, component, product type, connectivity, and application at the regional and global levels.

Segment

Subsegment

By Type

  • Slide-on
  • Integrated
  • Discrete

By Technology

  • AR
  • VR
  • MR

By Component

  • Processor and Memories
  • Displays
  • Lenses
  • Sensors
  • Controllers
  • Cameras
  • Cases and Connectors

By Product type

  • Head-mounted
  • Eyewear

By Connectivity

  • Wired (Tethered HMD)
  • Wireless (Standalone HMD)

By Application

  • Consumer
  • Aerospace and Defense
  • Healthcare
  • Enterprise
  • Commercial
  • Automotive
  • Energy
  • Others

Recent Developments

  • In December 2022, PICO launched the PICO 4 Enterprise, an all-in-one VR headset to empower growth in healthcare, education, training, and productivity for businesses. It builds on the success of the consumer-focused PICO 4 with next-gen features for professionals.
  • In July 2022, DPVR launched a new 4G / 5G module for their all-in-one VR headsets tailored for the global enterprise market. It enables sectors like education, training, healthcare, and conferences to seamlessly integrate VR headsets for remote or mobile use, reflecting DPVR's dedication to advancing VR technology in diverse industries.
  • In March 2021, Seiko Epson  Corporation revealed advancements in the AR glasses Moverio BT-40 and BT-40S, incorporating Si-OLED technology to broaden the field of view with a full HD 1080p display resolution. The improvements also include enhanced connectivity and comfort features.
  • In October 2020, Meta introduced the Oculus Quest 2, a versatile headset capable of functioning independently with its internal Android-based operating system or seamlessly integrating with Oculus-compatible VR software when connected to a desktop computer.
  • In February 2019, Microsoft unveiled HoloLens 2, a wearable holographic computer, accompanied by fresh mixed-reality services and applications tailored for businesses. Delivering an immersive Augmented Reality (AR) experience, the HoloLens 2 facilitates hands-on tasks by providing step-by-step holographic instructions.

Frequently Asked Questions (FAQs):

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TABLE OF CONTENTS
 
1 INTRODUCTION (Page No. - 24)
    1.1 STUDY OBJECTIVES 
    1.2 MARKET DEFINITION 
           1.2.1 INCLUSIONS AND EXCLUSIONS AT COMPANY LEVEL
           1.2.2 INCLUSIONS AND EXCLUSIONS AT TECHNOLOGY LEVEL
           1.2.3 INCLUSIONS AND EXCLUSIONS AT CONNECTIVITY LEVEL
           1.2.4 INCLUSIONS AND EXCLUSIONS AT COMPONENT LEVEL
           1.2.5 INCLUSIONS AND EXCLUSIONS AT APPLICATION LEVEL
           1.2.6 INCLUSIONS AND EXCLUSIONS AT REGIONAL LEVEL
    1.3 STUDY SCOPE 
           FIGURE 1 HEAD-MOUNTED DISPLAY MARKET SEGMENTATION
           1.3.1 HEAD-MOUNTED DISPLAY MARKET: REGIONAL SCOPE
           1.3.2 YEARS CONSIDERED
    1.4 CURRENCY 
    1.5 LIMITATIONS 
    1.6 UNIT CONSIDERED 
    1.7 STAKEHOLDERS 
    1.8 SUMMARY OF CHANGES 
    1.9 IMPACT OF RECESSION 
 
2 RESEARCH METHODOLOGY (Page No. - 29)
    2.1 RESEARCH APPROACH 
           FIGURE 2 HEAD-MOUNTED DISPLAY MARKET: RESEARCH DESIGN
           2.1.1 SECONDARY DATA
                    2.1.1.1 Major secondary sources
                    2.1.1.2 Key data from secondary sources
           2.1.2 PRIMARY DATA
                    2.1.2.1 Primary interviews with experts
                    2.1.2.2 List of key primary interview participants
                    2.1.2.3 Breakdown of primaries
                    2.1.2.4 Key data from primary sources
           2.1.3 SECONDARY AND PRIMARY RESEARCH
                    2.1.3.1 Key industry insights
    2.2 MARKET SIZE ESTIMATION 
           2.2.1 BOTTOM-UP APPROACH
                    FIGURE 3 BOTTOM-UP APPROACH
           2.2.2 TOP-DOWN APPROACH
                    FIGURE 4 TOP-DOWN APPROACH
    2.3 FACTOR ANALYSIS 
           2.3.1 DEMAND-SIDE ANALYSIS
                    FIGURE 5 MARKET SIZE ESTIMATION: DEMAND-SIDE ANALYSIS
           2.3.2 SUPPLY-SIDE ANALYSIS
                    FIGURE 6 MARKET SIZE ESTIMATION: SUPPLY-SIDE ANALYSIS
           2.3.3 GROWTH FORECAST ASSUMPTIONS
           TABLE 1 MARKET GROWTH ASSUMPTIONS
    2.4 RECESSION IMPACT 
    2.5 MARKET BREAKDOWN AND DATA TRIANGULATION 
           FIGURE 7 DATA TRIANGULATION
    2.6 RESEARCH ASSUMPTIONS 
    2.7 RISK ASSESSMENT 
           TABLE 2 RISK ASSESSMENT: HEAD-MOUNTED DISPLAY MARKET
 
3 EXECUTIVE SUMMARY (Page No. - 42)
    FIGURE 8 HEAD-MOUNTED DISPLAYS MARKET SIZE, 2020–2029
    FIGURE 9 STANDALONE HMD SEGMENT TO ACCOUNT FOR LARGER SHARE DURING FORECAST PERIOD
    FIGURE 10 DISPLAYS SEGMENT TO DOMINATE MARKET DURING FORECAST PERIOD
    FIGURE 11 CONSUMER SEGMENT TO LEAD HEAD-MOUNTED DISPLAY MARKET DURING FORECAST PERIOD
    FIGURE 12 VR SEGMENT TO HOLD MAJOR SHARE OF HEAD-MOUNTED DISPLAY MARKET DURING FORECAST PERIOD
    FIGURE 13 AMERICAS TO DOMINATE HEAD-MOUNTED DISPLAY MARKET DURING FORECAST PERIOD
 
4 PREMIUM INSIGHTS (Page No. - 48)
    4.1 ATTRACTIVE OPPORTUNITIES FOR HEAD-MOUNTED DISPLAY MARKET PLAYERS 
           FIGURE 14 PRESENCE OF ESTABLISHED TECHNOLOGY PLAYERS IN AMERICAS TO DRIVE MARKET GROWTH
    4.2 HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY 
           FIGURE 15 STANDALONE HMD SEGMENT TO ACCOUNT FOR LARGEST SHARE OF MARKET DURING FORECAST PERIOD
    4.3 HEAD-MOUNTED DISPLAY MARKET, BY COMPONENT 
           FIGURE 16 DISPLAYS SEGMENT TO DOMINATE HMD MARKET DURING FORECAST PERIOD
    4.4 HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION 
           FIGURE 17 CONSUMER SEGMENT TO LEAD HMD MARKET DURING FORECAST PERIOD
    4.5 HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION 
           FIGURE 18 VR SEGMENT TO ACCOUNT FOR LARGEST MARKET SHARE DURING FORECAST PERIOD
    4.6 AMERICAS: HMD MARKET, BY APPLICATION AND COUNTRY, 2023 
           FIGURE 19 CONSUMER APPLICATIONS AND US HELD LARGEST MARKET SHARE IN AMERICAS IN 2023
 
5 MARKET OVERVIEW (Page No. - 51)
    5.1 INTRODUCTION 
    5.2 MARKET DYNAMICS 
           FIGURE 20 HEAD-MOUNTED DISPLAY MARKET DYNAMICS
           5.2.1 DRIVERS
                    5.2.1.1 Growing investments by key players in development of HMD
                    5.2.1.2 Increasing availability of low-cost HMDs
                    5.2.1.3 Growing demand for AR and VR
                    5.2.1.4 Technological advancements and growing digitalization
                    5.2.1.5 Affordable microdisplay prices
                               FIGURE 21 IMPACT ANALYSIS OF DRIVERS ON MARKET
           5.2.2 RESTRAINTS
                    5.2.2.1 Lack of HMD design standardization
                    5.2.2.2 Health issues related to low resolution and absence of movement
                    5.2.2.3 Government regulations and standards
                               FIGURE 22 IMPACT ANALYSIS OF RESTRAINTS ON MARKET
           5.2.3 OPPORTUNITIES
                    5.2.3.1 Increasing adoption of HMDs in gaming
                    5.2.3.2 Growing demand for lightweight HMDs and portable devices
                    5.2.3.3 Growing consumer adoption
                               FIGURE 23 IMPACT ANALYSIS OF OPPORTUNITIES ON MARKET
           5.2.4 CHALLENGES
                    5.2.4.1 Lack of awareness of AR and VR HMDs
                    5.2.4.2 Usability challenges
                               FIGURE 24 IMPACT ANALYSIS OF CHALLENGES ON MARKET
    5.3 VALUE CHAIN ANALYSIS 
           FIGURE 25 VALUE CHAIN ANALYSIS: HEAD-MOUNTED DISPLAY MARKET
           TABLE 3 HMD MARKET: VALUE CHAIN ANALYSIS
    5.4 HEAD-MOUNTED DISPLAY MARKET ECOSYSTEM 
           FIGURE 26 DISPLAY MARKET ECOSYSTEM
           FIGURE 27 AR/VR ECOSYSTEM AND TECHNOLOGIES USED IN HMD
    5.5 KEY TECHNOLOGY TRENDS 
           5.5.1 RELATED TECHNOLOGIES
                    5.5.1.1 OLED on Silicon
                    5.5.1.2 Eye-tracking and Foveated Rendering
           5.5.2 UPCOMING TECHNOLOGIES
                    5.5.2.1 LiDAR
                    5.5.2.2 Wearable Health Monitoring
           5.5.3 ADJACENT TECHNOLOGIES
                    5.5.3.1 Haptic Feedback Integration
                    5.5.3.2 Artificial Intelligence (AI) and Machine Learning (ML)
    5.6 PRICING ANALYSIS 
           5.6.1 AVERAGE SELLING PRICE TRENDS OF KEY PLAYERS, BY CONNECTIVITY
                    TABLE 4 AVERAGE SELLING PRICE OF HMDS, BY CONNECTIVITY TYPE (USD)
                    TABLE 5 AVERAGE SELLING PRICE TREND, BY REGION (USD)
                    TABLE 6 HISTORICAL AVERAGE SELLING PRICE OF HMD BY KEY PLAYERS (USD)
                    FIGURE 28 HISTORICAL AVERAGE SELLING PRICE OF HMD, BY KEY PLAYER (USD)
    5.7 PATENT ANALYSIS 
           TABLE 7 PATENTS FILED DURING REVIEW PERIOD
           FIGURE 29 NUMBER OF PATENTS FOR HMD
           FIGURE 30 TOP 10 COMPANIES WITH HIGHEST NUMBER OF PATENT APPLICATIONS (2013–2022)
           TABLE 8 TOP 20 PATENT OWNERS DURING REVIEW PERIOD
           TABLE 9 KEY PATENTS RELATED TO HMD
    5.8 PORTER’S FIVE FORCES ANALYSIS 
           FIGURE 31 HEAD-MOUNTED DISPLAY MARKET: PORTER’S FIVE FORCES ANALYSIS – 2023
           FIGURE 32 IMPACT OF PORTER’S FIVE FORCES ON MARKET, 2023
           TABLE 10 HEAD-MOUNTED DISPLAY MARKET: PORTER’S FIVE FORCES ANALYSIS, 2023
           5.8.1 THREAT OF NEW ENTRANTS
           5.8.2 THREAT OF SUBSTITUTES
           5.8.3 BARGAINING POWER OF SUPPLIERS
           5.8.4 BARGAINING POWER OF BUYERS
           5.8.5 INTENSITY OF COMPETITIVE RIVALRY
    5.9 KEY STAKEHOLDERS & BUYING CRITERIA 
           5.9.1 KEY STAKEHOLDERS IN BUYING PROCESS
                    FIGURE 33 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS FOR HMDS
                    TABLE 11 INFLUENCE OF STAKEHOLDERS ON BUYING PROCESS IN HMD MARKET (%)
           5.9.2 BUYING CRITERIA
                    FIGURE 34 KEY BUYING CRITERIA FOR TOP THREE APPLICATIONS OF HMD
                    TABLE 12 KEY BUYING CRITERIA FOR HMD
    5.10 CASE STUDIES 
           5.10.1 OPTIMIZED MAINTENANCE WORKFLOWS AND QUALITY WITH HOLOLENS MIXED REALITY GLASSES (US)
                    TABLE 13 HOLOLENS: MIXED REALITY GLASSES HELP OPTIMIZE MAINTENANCE WORKFLOWS AND ENSURE QUALITY
           5.10.2 PRECISE AND HANDS-FREE VISUALIZATION OF PATIENT ANATOMY (US)
                    TABLE 14 HOLOLENS: ASSISTS IN PROVIDING PRECISE AND HANDS-FREE PATIENT ANATOMY VISUALS
           5.10.3 SIMULATION OF DANGEROUS SCENARIOS WITH META OCULUS QUEST (US)
                    TABLE 15 META: OCULUS QUEST HELPS SIMULATE DANGEROUS SCENARIOS EFFECTIVELY
           5.10.4 CREATION OF VIRTUAL ELECTRICAL SAFETY RECERTIFICATION COURSE WITH HTC VIVE (US)
                    TABLE 16 HTC: VIVE VUFORIA ASSISTS IN CREATING VIRTUAL ELECTRICAL SAFETY RECERTIFICATION COURSE
    5.11 TRADE DATA 
           TABLE 17 HS CODE: 900490, EXPORT VALUES FOR MAJOR COUNTRIES, 2018–2022 (USD MILLION)
           FIGURE 35 HS CODE: 8537, EXPORT VALUES FOR MAJOR COUNTRIES, 2018–2022
           TABLE 18 HS CODE: 900490, IMPORT VALUES FOR MAJOR COUNTRIES, 2018–2022 (USD MILLION)
           FIGURE 36 HS CODE: 8537, IMPORT VALUES FOR MAJOR COUNTRIES, 2018–2022
    5.12 TARIFF AND REGULATIONS 
           5.12.1 TARIFFS
                    TABLE 19 MFN TARIFFS FOR PRODUCTS INCLUDED UNDER HS CODE: 900490 EXPORTED BY CHINA
           5.12.2 REGULATORY BODIES, GOVERNMENT AGENCIES, AND OTHER ORGANIZATIONS
                    5.12.2.1 North America
                    5.12.2.2 Europe
                    5.12.2.3 Asia Pacific
           5.12.3 STANDARDS
    5.13 TRENDS/DISRUPTIONS IMPACTING CUSTOMER BUSINESS 
           FIGURE 37 REVENUE SHIFT FOR HEAD-MOUNTED DISPLAY MARKET
    5.14 KEY CONFERENCES & EVENTS IN 2023–2024 
           TABLE 20 HEAD-MOUNTED DISPLAY MARKET: CONFERENCES AND EVENTS
 
6 HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY (Page No. - 84)
    6.1 INTRODUCTION 
           TABLE 21 HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
           FIGURE 38 AR HMD SEGMENT EXPECTED TO GROW AT HIGHER CAGR DURING FORECAST PERIOD
           TABLE 22 HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
           TABLE 23 HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (MILLION UNITS)
           FIGURE 39 VR HMDS EXPECTED TO DOMINATE MARKET DURING FORECAST PERIOD
           TABLE 24 HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (MILLION UNITS)
    6.2 AUGMENTED REALITY 
           6.2.1 ENHANCED USER PERCEPTION WITH AR-ENABLED DEVICES TO DRIVE SEGMENT
                    TABLE 25 AR: HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2020–2023 (USD MILLION)
                    FIGURE 40 STANDALONE AR HMD EXPECTED TO LEAD MARKET DURING FORECAST PERIOD
                    TABLE 26 AR: HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2024–2029 (USD MILLION)
                    TABLE 27 AR: HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2020–2023 (THOUSAND UNITS)
                    TABLE 28 AR: HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2024–2029 (THOUSAND UNITS)
                    TABLE 29 AR: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2020–2023 (USD MILLION)
                    FIGURE 41 COMMERCIAL APPLICATION TO REGISTER HIGHEST CAGR IN AR HMD MARKET
                    TABLE 30 AR: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2024–2029 (USD MILLION)
                    TABLE 31 CONSUMER: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 32 CONSUMER: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 33 AEROSPACE & DEFENSE: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 34 AEROSPACE & DEFENSE: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 35 HEALTHCARE: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 36 HEALTHCARE: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 37 ENTERPRISE & INDUSTRIAL: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 38 ENTERPRISE & INDUSTRIAL: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 39 COMMERCIAL: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 40 COMMERCIAL: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 41 AUTOMOTIVE: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 42 AUTOMOTIVE: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 43 ENERGY: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 44 ENERGY: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 45 OTHER APPLICATIONS: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 46 OTHER APPLICATIONS: AR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 47 AR: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 48 AR: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
    6.3 VIRTUAL REALITY 
           6.3.1 INCREASED DEMAND FROM CONSUMER APPLICATIONS EXPECTED TO DRIVE SEGMENT
                    TABLE 49 VR: HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2020–2023 (USD MILLION)
                    FIGURE 42 TETHERED VR HMD TO REGISTER HIGHER CAGR DURING FORECAST PERIOD
                    TABLE 50 VR: HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2024–2029 (USD MILLION)
                    TABLE 51 VR: HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2020–2023 (MILLION UNITS)
                    TABLE 52 VR: HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2024–2029 (MILLION UNITS)
                    TABLE 53 VR: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2020–2023 (USD MILLION)
                    FIGURE 43 CONSUMER APPLICATION TO DOMINATE VR HMD MARKET DURING FORECAST PERIOD
                    TABLE 54 VR: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2024–2029 (USD MILLION)
                    TABLE 55 CONSUMER: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 56 CONSUMER: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 57 COMMERCIAL: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 58 COMMERCIAL: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 59 ENTERPRISE & INDUSTRIAL: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 60 ENTERPRISE & INDUSTRIAL: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 61 HEALTHCARE: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 62 HEALTHCARE: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 63 AEROSPACE & DEFENSE: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 64 AEROSPACE & DEFENSE: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 65 OTHER APPLICATIONS: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 66 OTHER APPLICATIONS: VR HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
                    TABLE 67 VR: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                    TABLE 68 VR: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
 
7 HEAD-MOUNTED DISPLAY MARKET, BY COMPONENT (Page No. - 105)
    7.1 INTRODUCTION 
           TABLE 69 HEAD-MOUNTED DISPLAY MARKET, BY COMPONENT, 2020–2023 (USD MILLION)
           FIGURE 44 DISPLAYS SEGMENT TO DOMINATE MARKET DURING FORECAST PERIOD
           TABLE 70 HEAD-MOUNTED DISPLAY MARKET, BY COMPONENT, 2024–2029 (USD MILLION)
    7.2 PROCESSORS & MEMORY 
           7.2.1 NEED FOR LARGER MEMORY CAPACITIES TO STORE AND MANAGE HIGH-RESOLUTION DATA BOOSTS GROWTH
    7.3 CONTROLLERS 
           7.3.1 DEMAND FOR FASTER, MORE PRECISE, AND INTUITIVE INTERACTION WITH VIRTUAL ENVIRONMENTS FUELS GROWTH
    7.4 SENSORS 
           7.4.1 GROWING DEMAND FOR MOTION DETECTION DRIVES SEGMENT GROWTH
           7.4.2 MAGNETOMETERS
           7.4.3 ACCELEROMETERS
           7.4.4 GYROSCOPES
           7.4.5 PROXIMITY SENSORS
    7.5 CAMERAS 
           7.5.1 USE IN DEPTH MEASUREMENT AND OBJECT AMPLITUDE FUELS SEGMENT GROWTH
    7.6 DISPLAYS 
           7.6.1 DEMAND FOR IMMERSIVE EXPERIENCES DRIVES GROWTH
    7.7 LENSES 
           7.7.1 NEED FOR WIDER FIELD OF VIEW BOOSTS GROWTH OF SEGMENT
    7.8 CASES & CONNECTORS 
           7.8.1 ENHANCED PROTECTION AND USER COMFORT DRIVE MARKET GROWTH
    7.9 OTHERS 
           7.9.1 DEMAND FOR IMMERSIVE EXPERIENCES PROPELS HMD INNOVATION
 
8 HEAD-MOUNTED DISPLAY MARKET, BY PRODUCT TYPE (Page No. - 112)
    8.1 INTRODUCTION 
    8.2 HEAD-MOUNTED 
    8.3 EYEWEAR 
 
9 HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY (Page No. - 114)
    9.1 INTRODUCTION 
           TABLE 71 HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2020–2023 (USD MILLION)
           FIGURE 45 STANDALONE HMD (WIRELESS) TO DOMINATE MARKET DURING FORECAST PERIOD
           TABLE 72 HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2024–2029 (USD MILLION)
           TABLE 73 HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2020–2023 (MILLION UNITS)
           TABLE 74 HEAD-MOUNTED DISPLAY MARKET, BY CONNECTIVITY, 2024–2029 (MILLION UNITS)
    9.2 TETHERED HMD (WIRED) 
           9.2.1 INCREASING NEED TO PROCESS HIGH POWER AND GRAPHICS CAPABILITIES TO FUEL SEGMENT GROWTH
                    TABLE 75 TETHERED HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
                    TABLE 76 TETHERED HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
                    TABLE 77 TETHERED HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (THOUSAND UNITS)
                    TABLE 78 TETHERED HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (THOUSAND UNITS)
    9.3 STANDALONE HMD (WIRELESS) 
           9.3.1 GROWING DEMAND FOR USER-FRIENDLY VR AND AR LANDSCAPE SOLUTIONS TO DRIVE GROWTH
                    TABLE 79 STANDALONE HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
                    FIGURE 46 AR IN STANDALONE HMD (WIRELESS) MARKET EXPECTED TO GROW AT A HIGHER CAGR DURING FORECAST PERIOD
                    TABLE 80 STANDALONE HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
                    TABLE 81 STANDALONE HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (MILLION UNITS)
                    TABLE 82 STANDALONE HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (MILLION UNITS)
 
10 HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION (Page No. - 121)
     10.1 INTRODUCTION 
             TABLE 83 HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2020–2023 (USD MILLION)
             FIGURE 47 CONSUMER APPLICATION TO ACCOUNT FOR LARGEST HMD MARKET SIZE BY 2029
             TABLE 84 HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2024–2029 (USD MILLION)
     10.2 CONSUMER 
             TABLE 85 CONSUMER: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
             FIGURE 48 VR TO DOMINATE CONSUMER APPLICATIONS IN HMD MARKET
             TABLE 86 CONSUMER: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
             TABLE 87 CONSUMER: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
             TABLE 88 CONSUMER: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
             10.2.1 GAMING
                        10.2.1.1 Adoption of HMDs in competitive gaming to drive segment growth
             10.2.2 SPORTS & ENTERTAINMENT
                        10.2.2.1 Growing adoption of AR and VR HMDs for training and viewing in sports
     10.3 AEROSPACE & DEFENSE 
             10.3.1 NEED FOR SIMULATION TRAINING AND ACCESS TO REAL-TIME INFORMATION FUELS SEGMENT
                        TABLE 89 AEROSPACE & DEFENSE: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
                        FIGURE 49 VR TO DOMINATE AEROSPACE & DEFENSE APPLICATIONS IN HMD MARKET
                        TABLE 90 AEROSPACE & DEFENSE: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
                        TABLE 91 AEROSPACE & DEFENSE: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                        TABLE 92 AEROSPACE & DEFENSE: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
     10.4 HEALTHCARE 
             TABLE 93 HEALTHCARE: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
             FIGURE 50 AR TO REGISTER HIGHER CAGR IN HEALTHCARE APPLICATIONS
             TABLE 94 HEALTHCARE: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
             TABLE 95 HEALTHCARE: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
             TABLE 96 HEALTHCARE: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
             10.4.1 TRAINING
                        10.4.1.1 High demand for enhanced training solutions in healthcare
             10.4.2 TREATMENT AND SURGERY
                        10.4.2.1 Surgical precision enhancement made possible with HMDs
             10.4.3 PATIENT CARE MANAGEMENT
                        10.4.3.1 Growing demand for smart glasses and VR
     10.5 ENTERPRISE & INDUSTRIAL 
             TABLE 97 ENTERPRISE & INDUSTRIAL: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
             TABLE 98 ENTERPRISE & INDUSTRIAL: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
             TABLE 99 ENTERPRISE & INDUSTRIAL: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
             TABLE 100 ENTERPRISE & INDUSTRIAL: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
             10.5.1 VIRTUAL INTERVIEWS
                        10.5.1.1 Growing demand for conducting interviews in virtual conference rooms
             10.5.2 VIRTUAL MEETINGS
                        10.5.2.1 Increased shift toward virtual meetings
             10.5.3 WAREHOUSES
                        10.5.3.1 Growing use of HMDs for order picking
             10.5.4 EMERGENCY RESPONSE
                        10.5.4.1 HMDs used by emergency response professionals for coordination in critical tasks
             10.5.5 OPERATION AND ASSEMBLY
                        10.5.5.1 Wide-scale adoption of HMDs for training and instruction
             10.5.6 MAINTENANCE AND INSPECTION SERVICES
                        10.5.6.1 Provision of important information in visual fields
             10.5.7 FIELD REPAIR SERVICES
                        10.5.7.1 Growing demand for collaboration at remote workplaces
             10.5.8 FREIGHT LOADING AND TRANSPORTATION
                        10.5.8.1 Growing use of HMDs to access real-time information
     10.6 COMMERCIAL 
             TABLE 101 COMMERCIAL: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
             TABLE 102 COMMERCIAL: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
             TABLE 103 COMMERCIAL: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
             TABLE 104 COMMERCIAL: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
             10.6.1 ADVERTISING, MARKETING, AND BRANDING
                        10.6.1.1 Increasing adoption of HMDs for product demonstration
             10.6.2 RETAIL
                        10.6.2.1 Increasing use of HMDs for virtual try-on products
             10.6.3 TOURISM
                        10.6.3.1 HMDs used widely for virtual tours
     10.7 ENERGY 
             10.7.1 NEED FOR ENHANCED TRAINING PROGRAMS TO PRACTICE COMPLEX SCENARIOS TO BOOST APPLICATION
                        TABLE 105 ENERGY: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION) ENERGY
                        TABLE 106 ENERGY: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
                        TABLE 107 ENERGY: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION) ENERGY
                        TABLE 108 ENERGY: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
     10.8 AUTOMOTIVE & OTHERS 
             TABLE 109 AUTOMOTIVE & OTHERS: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
             TABLE 110 AUTOMOTIVE & OTHERS: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
             TABLE 111 AUTOMOTIVE & OTHERS: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
             TABLE 112 AUTOMOTIVE & OTHERS: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
             10.8.1 AUTOMOTIVE
                        10.8.1.1 Need to view and manipulate 3D models in real time to drive segment
             10.8.2 OTHERS
 
11 HEAD-MOUNTED DISPLAY MARKET, BY REGION (Page No. - 142)
     11.1 INTRODUCTION 
             FIGURE 51 MARKET IN CHINA TO REGISTER HIGHEST CAGR DURING FORECAST PERIOD
             TABLE 113 HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
             TABLE 114 HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
     11.2 AMERICAS 
             FIGURE 52 AMERICAS: HEAD-MOUNTED DISPLAY MARKET SNAPSHOT
             TABLE 115 AMERICAS: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2020–2023 (USD MILLION)
             TABLE 116 AMERICAS: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2024–2029 (USD MILLION)
             TABLE 117 AMERICAS: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
             TABLE 118 AMERICAS: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
             TABLE 119 AMERICAS: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
             TABLE 120 AMERICAS: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
             11.2.1 AMERICAS: RECESSION IMPACT
             11.2.2 NORTH AMERICA
                        TABLE 121 NORTH AMERICA: HEAD-MOUNTED DISPLAY MARKET, BY COUNTRY, 2020–2023 (USD MILLION)
                        TABLE 122 NORTH AMERICA: HEAD-MOUNTED DISPLAY MARKET, BY COUNTRY, 2024–2029 (USD MILLION)
                        11.2.2.1 US
                                     11.2.2.1.1 Growing adoption of HMDs in enterprise and healthcare applications to drive market growth
                        11.2.2.2 Canada
                                     11.2.2.2.1 Increasing investment by government to foster growth of AR/VR HMDs
                        11.2.2.3 Mexico
                                     11.2.2.3.1 Increasing use of HMDs in healthcare applications to drive market growth
             11.2.3 SOUTH AMERICA
                        11.2.3.1 Growing consumer market to drive growth
                                     TABLE 123 SOUTH AMERICA: HEAD-MOUNTED DISPLAY MARKET, BY COUNTRY, 2020–2023 (USD MILLION)
                                     TABLE 124 SOUTH AMERICA: HEAD-MOUNTED DISPLAY MARKET, BY COUNTRY, 2024–2029 (USD MILLION)
     11.3 EUROPE 
             FIGURE 53 EUROPE: HEAD-MOUNTED DISPLAY MARKET SNAPSHOT
             TABLE 125 EUROPE: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2020–2023 (USD MILLION)
             TABLE 126 EUROPE: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2024–2029 (USD MILLION)
             TABLE 127 EUROPE: HEAD-MOUNTED DISPLAY MARKET, BY COUNTRY, 2020–2023 (USD MILLION)
             TABLE 128 EUROPE: HEAD-MOUNTED DISPLAY MARKET, BY COUNTRY, 2024–2029 (USD MILLION)
             TABLE 129 EUROPE: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
             TABLE 130 EUROPE: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
             11.3.1 EUROPE: RECESSION IMPACT
             11.3.2 UK
                        11.3.2.1 Increasing focus on digitization to drive market growth
             11.3.3 GERMANY
                        11.3.3.1 Growing adoption of AR/VR HMDs in automotive sector to drive market growth
             11.3.4 FRANCE
                        11.3.4.1 Surging adoption of HMDs in retail sector to enhance market growth
             11.3.5 ITALY
                        11.3.5.1 Potential for HMD use in tourism and engineering fuel market growth
             11.3.6 REST OF EUROPE
                        11.3.6.1 Inflow of products and technologies from UK, Germany, and France to propel market growth
     11.4 ASIA PACIFIC 
             FIGURE 54 ASIA PACIFIC: HEAD-MOUNTED DISPLAY MARKET SNAPSHOT
             TABLE 131 ASIA PACIFIC: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2020–2023 (USD MILLION)
             TABLE 132 ASIA PACIFIC: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2024–2029 (USD MILLION)
             TABLE 133 ASIA PACIFIC: HEAD-MOUNTED DISPLAY MARKET, BY COUNTRY, 2020–2023 (USD MILLION)
             TABLE 134 ASIA PACIFIC: HEAD-MOUNTED DISPLAY MARKET, BY COUNTRY, 2024–2029 (USD MILLION)
             TABLE 135 ASIA PACIFIC: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
             TABLE 136 ASIA PACIFIC: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
             11.4.1 ASIA PACIFIC: RECESSION IMPACT
             11.4.2 CHINA
                        11.4.2.1 Large number of local HMD players to drive market growth
             11.4.3 JAPAN
                        11.4.3.1 Increasing adoption of HMDs in healthcare sector to fuel market growth
             11.4.4 INDIA
                        11.4.4.1 Increasing awareness about advanced technologies to play a crucial role in market growth
             11.4.5 AUSTRALIA
                        11.4.5.1 Increasing demand in entertainment applications to fuel HMD market growth
             11.4.6 SOUTH KOREA
                        11.4.6.1 Increasing adoption of HMDs in enterprise and industrial applications to drive market growth
             11.4.7 REST OF ASIA PACIFIC
                        11.4.7.1 Growing consumer spending to boost HMD market
     11.5 REST OF THE WORLD 
             TABLE 137 REST OF THE WORLD: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2020–2023 (USD MILLION)
             TABLE 138 REST OF THE WORLD: HEAD-MOUNTED DISPLAY MARKET, BY APPLICATION, 2024–2029 (USD MILLION)
             TABLE 139 REST OF THE WORLD: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
             TABLE 140 REST OF THE WORLD: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
             TABLE 141 REST OF THE WORLD: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2020–2023 (USD MILLION)
             TABLE 142 REST OF THE WORLD: HEAD-MOUNTED DISPLAY MARKET, BY TECHNOLOGY, 2024–2029 (USD MILLION)
             11.5.1 REST OF THE WORLD: RECESSION IMPACT
             11.5.2 MIDDLE EAST
                        11.5.2.1 Growing adoption of HMDs in energy sector to drive market growth
                                     TABLE 143 MIDDLE EAST: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2020–2023 (USD MILLION)
                                     TABLE 144 MIDDLE EAST: HEAD-MOUNTED DISPLAY MARKET, BY REGION, 2024–2029 (USD MILLION)
             11.5.3 AFRICA
                        11.5.3.1 Increasing focus on technological advancements to fuel growth of HMD market
 
12 COMPETITIVE LANDSCAPE (Page No. - 168)
     12.1 INTRODUCTION 
     12.2 MARKET EVALUATION FRAMEWORK 
             TABLE 145 OVERVIEW OF STRATEGIES ADOPTED BY KEY PLAYERS
             FIGURE 55 COMPANIES ADOPTED PARTNERSHIPS AS KEY GROWTH STRATEGY FROM 2019–2023
             12.2.1 ORGANIC/INORGANIC GROWTH STRATEGIES
             12.2.2 PRODUCT PORTFOLIO
             12.2.3 GEOGRAPHIC PRESENCE
             12.2.4 MANUFACTURING AND DISTRIBUTION FOOTPRINT
     12.3 MARKET SHARE ANALYSIS, 2023 
             TABLE 146 HEAD-MOUNTED DISPLAY MARKET SHARE ANALYSIS OF TOP FIVE PLAYERS, 2023
     12.4 COMPANY EVALUATION MATRIX 
             12.4.1 STARS
             12.4.2 EMERGING LEADERS
             12.4.3 PERVASIVE PLAYERS
             12.4.4 PARTICIPANTS
                        FIGUR 56 HEAD-MOUNTED DISPLAY MARKET: COMPANY EVALUATION MATRIX, 2023
             12.4.5 COMPANY FOOTPRINT
                        TABLE 147 HEAD-MOUNTED DISPLAY MARKET: COMPANY FOOTPRINT
                        TABLE 148 HEAD-MOUNTED DISPLAY MARKET: COMPANY APPLICATION FOOTPRINT
                        TABLE 149 HEAD-MOUNTED DISPLAY MARKET: COMPANY TECHNOLOGY FOOTPRINT
                        TABLE 150 HEAD-MOUNTED DISPLAY MARKET: COMPANY REGION FOOTPRINT
     12.5 STARTUP/SME EVALUATION MATRIX 
             12.5.1 COMPETITIVE BENCHMARKING
                        TABLE 151 HEAD-MOUNTED DISPLAY MARKET: KEY STARTUP/SMES
                        TABLE 152 COMPETITIVE BENCHMARKING FOR STARTUPS/SMES: TECHNOLOGY
                        TABLE 153 COMPETITIVE BENCHMARKING FOR STARTUPS/SMES: APPLICATION
                        TABLE 154 COMPETITIVE BENCHMARKING OF STARTUPS/SMES: REGION
             12.5.2 PROGRESSIVE COMPANIES
             12.5.3 RESPONSIVE COMPANIES
             12.5.4 DYNAMIC COMPANIES
             12.5.5 STARTING BLOCKS
                        FIGUR 57 HEAD-MOUNTED DISPLAY MARKET: STARTUP/SME EVALUATION MATRIX, 2023
     12.6 COMPETITIVE SCENARIO 
             12.6.1 PRODUCT LAUNCHES
                        TABLE 155 HEAD-MOUNTED DISPLAY MARKET, PRODUCT LAUNCHES, 2019–2023
             12.6.2 DEALS
                        TABLE 156 HEAD-MOUNTED DISPLAY MARKET, DEALS, 2019–2023
             12.6.3 OTHERS
                        TABLE 157 HEAD-MOUNTED DISPLAY MARKET, OTHER STRATEGIES, 2019–2023
 
13 COMPANY PROFILES (Page No. - 190)
     13.1 INTRODUCTION 
(Business overview, Products/solutions/services Offered, Recent developments & MnM View)*  
     13.2 KEY PLAYERS 
             13.2.1 META
                        TABLE 158 META: COMPANY OVERVIEW
                        FIGURE 58 META: COMPANY SNAPSHOT
                        TABLE 159 META: PRODUCT LAUNCHES
             13.2.2 MICROSOFT
                        TABLE 160 MICROSOFT: COMPANY OVERVIEW
                        FIGUR 59 MICROSOFT: COMPANY SNAPSHOT
                        TABLE 161 MICROSOFT: PRODUCT LAUNCHES
                        TABLE 162 MICROSOFT: DEALS
             13.2.3 SONY GROUP CORPORATION
                        TABLE 163 SONY GROUP CORPORATION: COMPANY OVERVIEW
                        FIGUR 60 SONY GROUP CORPORATION: COMPANY SNAPSHOT
                        TABLE 164 SONY GROUP CORPORATION: PRODUCT LAUNCHES
             13.2.4 MAGIC LEAP, INC.
                        TABLE 165 MAGIC LEAP, INC.: COMPANY OVERVIEW
                        TABLE 166 MAGIC LEAP, INC.: PRODUCT LAUNCHES
                        TABLE 167 MAGIC LEAP, INC.: DEALS
             13.2.5 SEIKO EPSON CORPORATION
                        TABLE 168 SEIKO EPSON CORPORATION: COMPANY OVERVIEW
                        FIGUR 61 SEIKO EPSON CORPORATION: COMPANY SNAPSHOT
                        TABLE 169 SEIKO EPSON CORPORATION: PRODUCT LAUNCHES
                        TABLE 170 SEIKO EPSON CORPORATION: DEALS
             13.2.6 SAMSUNG
                        TABLE 171 SAMSUNG: COMPANY OVERVIEW
                        FIGUR 62 SAMSUNG: COMPANY SNAPSHOT
             13.2.7 HTC
                        TABLE 172 HTC: COMPANY OVERVIEW
                        FIGUR 63 HTC: COMPANY SNAPSHOT
                        TABLE 173 HTC: PRODUCT LAUNCHES
                        TABLE 174 HTC: DEALS
                        TABLE 175 HTC: OTHERS
             13.2.8 BYTEDANCE (PICO TECHNOLOGY CO. LTD.)
                        TABLE 176 BYTEDANCE (PICO TECHNOLOGY CO. LTD.): COMPANY OVERVIEW
                        TABLE 177 BYTEDANCE (PICO TECHNOLOGY CO. LTD.): PRODUCT LAUNCHES
             13.2.9 DPVR
                        TABLE 178 DPVR: COMPANY OVERVIEW
                        TABLE 179 DPVR: PRODUCT LAUNCHES
                        TABLE 180 DPVR: DEALS
                        TABLE 181 DPVR: OTHERS
             13.2.10 VUZIX
                        TABLE 182 VUZIX: COMPANY OVERVIEW
                        FIGUR 64 VUZIX: COMPANY SNAPSHOT
                        TABLE 183 VUZIX: PRODUCT LAUNCHES
                        TABLE 184 VUZIX: DEALS
                        TABLE 185 VUZIX: OTHERS
*Details on Business overview, Products/solutions/services Offered, Recent developments & MnM View might not be captured in case of unlisted companies.  
     13.3 OTHER PLAYERS 
             13.3.1 LENOVO
             13.3.2 BAE SYSTEMS
             13.3.3 HP DEVELOPMENT COMPANY, L.P.
             13.3.4 VARJO
             13.3.5 VALVE CORPORATION
             13.3.6 REALWEAR, INC.
             13.3.7 THALES
             13.3.8 PANASONIC HOLDINGS CORPORATION
             13.3.9 PIMAX INC.
             13.3.10 GOOVIS
             13.3.11 ZEBRA TECHNOLOGIES CORP.
             13.3.12 LYNX MIXED REALITY
             13.3.13 MERGE LABS, INC.
             13.3.14 REALMAX INC.
             13.3.15 NIMO PLANET
 
14 APPENDIX (Page No. - 239)
     14.1 INSIGHTS FROM INDUSTRY EXPERTS 
     14.2 DISCUSSION GUIDE 
     14.3 KNOWLEDGESTORE: MARKETSANDMARKETS’ SUBSCRIPTION PORTAL 
     14.4 CUSTOMIZATION OPTIONS 
     14.5 RELATED REPORTS 
     14.6 AUTHOR DETAILS 
 

 

The research study involved four major activities in estimating the size of the Head-mounted Display (HMD) market. Exhaustive secondary research has been done to collect important information about the market and peer markets. The validation of these findings, assumptions, and sizing with the help of primary research with industry experts across the value chain has been the next step. Both top-down and bottom-up approaches have been used to estimate the market size. Post which the market breakdown and data triangulation have been adopted to estimate the market sizes of segments and sub-segments.

Secondary Research

In secondary research, various secondary sources have been referred to for obtaining the information that was needed for the study. Various secondary sources that were used for the research include, corporate filings such as annual reports, press releases, investor presentations, and financial statements; trade, business, and professional associations; whitepapers, journals, certified publications, and articles from recognized authors and databases.

In the head-mounted display report, the top-down as well as bottom-up approaches have been used for the estimation of the global market size, along with several other dependent submarkets. The major players in the market were identified with the help of extensive secondary research and their presence in the market was determined using secondary and primary research. All the percentage shares, splits, and breakdowns have been determined using secondary sources and verified through primary sources.

Primary Research

Extensive primary research has been conducted after understanding the HMD market scenario through secondary research. Several primary interviews have been conducted with key opinion leaders from both demand- and supply-side vendors across four major regions— Americas, Europe, Asia Pacific, and the Rest of the World. Approximately 25% of the primary interviews have been conducted with the demand-side vendors and 75% with the supply-side vendors. Primary data has been collected mainly through telephonic interviews, which consist of 80% of the total primary interviews; questionnaires and emails have also been used to collect the data.

After successful interaction with industry experts, brief sessions were conducted with highly experienced independent consultants to reinforce the findings of our primary research. This, along with the in-house subject matter experts’ opinions, has led us to the findings as described in the report.

Head Mounted Display (HMD) Market Size, and Share

To know about the assumptions considered for the study, download the pdf brochure

Market Size Estimation

In the market engineering process, both top-down and bottom-up approaches along with data triangulation methods have been used to estimate and validate the size of the head-mounted mounted (HMD) market and other dependent submarkets. The research methodology used to estimate the market sizes includes the following:

  • Initially, the focus was on top line investments and spending in the ecosystem. Further the segment level splits and major developments in the market have been considered.
  • Identifying different stakeholders in the HMD market that influence the entire market, along with participants across the supply chain
  • Analyzing major manufacturers of HMD devices as well as studying their product portfolios
  • Analyzing trends related to the adoption of HMDs based on application type
  • Tracking the recent and upcoming developments in the market that include investments, R&D activities, product launches, collaborations, mergers & acquisitions, and partnerships, as well as forecasting the market size based on these developments and other critical parameters
  • Carrying out multiple discussions with key opinion leaders to identify the adoption trends of HMD
  • Segmenting the overall market into various other market segments
  • Validating the estimates at every level through discussions with key opinion leaders, such as chief executives (CXOs), directors, and operation managers, and finally with the domain experts at MarketsandMarkets

Market Size Estimation Methodology-Bottom-up Approach

Head Mounted Display (HMD) Market Size, and Bottom-up approach

Market Size Estimation Methodology-Top-down Approach

Head Mounted Display (HMD) Market Size, and Top-down Approach

Data Triangulation

After arriving at the overall market size through the market size estimation process explained in the earlier section, the overall HMD market has been divided into several segments and subsegments. To complete the overall market engineering process and arrive at the exact statistics for all segments, the data triangulation and market breakdown procedures have been used, wherever applicable. The data has been triangulated by studying various factors and trends from both the demand and supply side perspectives. Along with data triangulation and market breakdown, the market has been validated by top-down and bottom-up approaches.

Market Definition

A Head-Mounted Display (HMD) refers to a wearable device designed to present visual information directly to the user's eyes. This display system is typically worn on the head and may cover the eyes partially or completely, creating an immersive experience for the user. HMDs can be used for various applications, including virtual reality (VR), augmented reality (AR), and mixed reality (MR). The device incorporates components such as displays, optics, sensors, and audio systems to provide users with a simulated environment or overlay digital information onto the real world. HMDs find applications in entertainment, gaming, healthcare, education, training, and various industrial sectors, offering users a more immersive and interactive way to engage with digital content and experiences.

Key Stakeholders

  • Suppliers of raw materials and manufacturing equipment
  • Semiconductor foundries
  • Original equipment manufacturers (OEMs)
  • Manufacturers of AR and VR devices
  • Original design manufacturers (ODMs) and OEM technology solution providers
  • Research organizations
  • Technology standard organizations, forums, alliances, and associations
  • Technology investors
  • Governments, financial institutions, and investment communities
  • Analysts and strategic business planners

The main objectives of this study are as follows:

  • To define, analyze, and forecast the HMD market size,  by type, technology, component, product type, connectivity, and application in terms of value
  • To define, analyze, and forecast the HMD market size, by technology, in terms of volume
  • To forecast the market size for various segments with respect to four main regions, namely, Americas, Europe, Asia Pacific, and Rest of the World
  • To provide detailed information regarding the major drivers, restraints, opportunities, and challenges influencing the growth of the HMD market
  • To study the complete value chain and related industry segments for the HMD market
  • To strategically analyze the micromarkets1 with respect to individual growth trends, prospects, and contributions to the total market
  • To analyze trends and disruptions; pricing trends; patents and innovations; trade data (export and import data); regulatory environment; Porter’s five forces analysis; case studies; key stakeholders & buying criteria; technology trends; the market ecosystem; and key conferences and events related to the HMD market.
  • To analyze opportunities in the market for various stakeholders by identifying the high-growth segments of the market
  • To strategically profile the key players and comprehensively analyze their market position in terms of ranking and core competencies2, along with detailing the competitive landscape for the market leaders
  • To analyze competitive developments such as product launches/developments, expansions, acquisitions, partnerships, collaborations, agreements, and research and development (R&D) activities carried out by players in the HMD market

Available Customizations:

With the given market data, MarketsandMarkets offers customizations according to the specific requirements of companies. The following customization options are available for the report:

Country-wise Information:

  • Country-wise breakdown for Americas, Europe, Asia Pacific, and Rest of the World

Company Information:

  • Detailed analysis and profiling of additional market players (up to five)
Custom Market Research Services

We will customize the research for you, in case the report listed above does not meet with your exact requirements. Our custom research will comprehensively cover the business information you require to help you arrive at strategic and profitable business decisions.

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Dec, 2023
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